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PostPosted: Sat Jul 04, 2015 1:00 pm 

Joined: Thu Jul 24, 2014 12:40 pm
Posts: 89
!! NOTICE !!
Content on New Telon is not valid!
All content you see in-game is merely test data for development.
Only the features you see listed below are for testing at this time.

In an effort to give bug hunters more direction on what to report, here is a (growing) list of VGOEmulator Features currently implemented. If it's not on this list, it is not a bug, it just hasn't been coded yet. Note that even a few of these features are a work-in-progress -- but if you see it on New Telon, please report oddities you notice when accessing the feature.

VGO Feature List:

Character Creation/Customization
Isle of Dawn and Old Starter Towns
Move across chunk lines
NPCs, PlayerPlacedObjects, Sounds and Music in chunks
Appearance gear on NPCs (attachmentGroups)
Ruleset System (customization)
Chat Channels (Say, Tell, Shout, /3 (custom New Telon) and others
Slash Commands (built-in)
/hail (and right-click NPC)
/autoattack (basic combat, just animations)
(bunch more)
Dot Commands (custom, w/privilege tokens)
.listcommands to see available commands
LUA Scripting Framework
Player Titles
Player Faction vs NPCs
Emotes (all of them!)
Player Fluid Motion (except vertical)
Offensive/Defensive targeting
Basic NPC Interactions (dialogs)
Merchant UI
Hotbar Macros
Player Starting Abilities
Items / Appearances
Player Attributes (Character Sheet)
Telon Exchange - Graphic Item Lookup Interface
Mounts/Flying Mounts
LUA Functions started (many, many to come)
Friends/Ignore Lists
Basic Diplomacy Strategy UI
Abilities/Ability Animations
Raid UI elements
NPC Management
NPC Movement
Combat framework started

Devs will attempt to keep this list updated at least monthly. If you see something in game that's not on this list, please bring it to our attention. Knowledge helps everyone.


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