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 Post subject: Un-phenomenal druids
PostPosted: Sat Jul 29, 2017 10:18 am 
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Joined: Mon Sep 01, 2014 1:40 pm
Posts: 2
Just came back to this project and I'm very happy to see that combat is here! Most of the bugs I've noticed are things that aren't implemented in testing yet, but a quick word about the druid since I was playing it this morning:

- This class is really looking forward to having stances implemented. You can't build phenomena points at the moment since that's stance-based, so at low level you're stuck with one usable combat skill.
- The talisman buff appears in two different forms on the spell list (appears to be visual bug only)

Thanks for all of your hard work! Cheers!


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