Go Train - 7989

From Vanguard Wiki
Jump to navigation Jump to search
Prerequisite Quest(s)Following Quest(s)
Inform the Magistrate's Representative
Return to Elder Wen Starbrook

Quest Details

Trainer Archtype
Daw Redbridge Protective Fighter Instructor
Eii-chi Blacksong Spellcaster Instructor
Khu Fa Goldmerit Offensive Fighter Instructor
Ju Ricefield Healer Instructor
Sphere: Adventuring
Start Chunk: Isle of Dawn
Quest Giver: Elder Wen Starbrook
Minimum Level: 6
Related Chunks: Isle of Dawn
Related NPCs: Elder Wen Starbrook, Daw Redbridge, Khu Fa Goldmerit, Ju Ricefield, Eii-chi Blacksong

Checklist

Checkbox.png Find your class archtype trainer.

Walkthrough

Elder Wen Starbrook examines the cloth and the runic symbol upon it.

“Interesting find, [Player]. Give me time to examine this. Meanwhile, you should go tone your skills with our instructors in the Shotaru Dojo. I will mark the location of your instructor down in your journal.”

"Return to me when you are refreshed."

Find your class archtype trainer inside the Shotaru Dojo.

"Welcome, [Player]. Your name is spoken quite often before you even arrived."

"Let us get started, shall we?"

Reward

Adventuring Experience

Class Specific Reward
Warrior Paladin Dread Knight
Icon20098.png
Vindicator's Polished Axe
Unique Soulbound
Axe
Either Hand

11 - 16 Damage
Speed 2.75

(4.73 Damage Per Second)

+1 Constitution
+2 Dexterity
+5 Parry
+5 Combat Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Warrior

Icon20076.png
Vindicator's Polished Hammer
Unique Soulbound
Hammer
Either Hand

11 - 16 Damage
Speed 2.75

(4.73 Damage Per Second)

+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Warrior

Icon691.png
Chevalier's Gleaming Sword
Unique Soulbound
Longsword
Either Hand

11 - 16 Damage
Speed 4.73

(2.55 Damage Per Second)

+1 Constitution
+2 Dexterity
+5 Parry
+5 Combat Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Paladin

Icon426.png
Chevalier's Gleaming Shield
Unique Soulbound
Shield
Secondary Hand

32 Armor Class

12.0% Block Chance (vs. level 11)

+3 Strength
+8 Energy
+2 One-handed Blunt
+2 One-handed Slashing
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Paladin

Icon20094.png
Revenant's Gleaming Greatsword
Unique Soulbound
Greatsword
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Dexterity
+10 Parry
+10 Combat Awareness
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Dread Knight

Ranger Rogue Monk Bard
Icon20093.png
Scout's Polished Longsword
Unique Soulbound
Longsword
Either Hand

11 - 16 Damage
Speed 2.75

(4.73 Damage Per Second)

+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Ranger

Icon20092.png
Scout's Polished Shortsword
Unique Soulbound
Short Sword
Either Hand

8 - 13 Damage
Speed 2.25

(4.44 Damage Per Second)

+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Ranger

Icon20074.png
Scout's Polished Bow
Unique Soulbound
Short Bow
Ranged

15 - 15 Damage
Range 5 - 15

+6 Dexterity
+16 Hit Points
+5 Combat Awareness
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Ranger

Icon1140.png
Scout's Polished Crossbow
Unique Soulbound
Light Crossbow
Ranged

16 - 16 Damage
Range 5 - 10

+6 Dexterity
+16 Hit Points
+5 Combat Awareness
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Ranger

Icon20079.png
Rake's Polished Knife
Unique Soulbound
Dagger and Knife
Either Hand

9 - 12 Damage
Speed 2.25

(4.44 Damage Per Second)

+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Rogue

Icon422.png
Rake's Polished Shiv
Unique Soulbound
Dagger and Knife
Either Hand

9 - 12 Damage
Speed 2.25

(4.44 Damage Per Second)

+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Rogue

Icon20081.png
Apostle's Polished Bladestaff
Unique Soulbound
Bladed Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Dexterity
+10 Dodge
+10 Tactic Recognition
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Monk

Icon20092.png
Minstrel's Polished Shortsword
Unique Soulbound
Short Sword
Either Hand

8 - 13 Damage
Speed 2.25

(4.44 Damage Per Second)

+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Bard

Icon20079.png
Minstrel's Polished Dagger
Unique Soulbound
Dagger and Knife
Either Hand

9 - 12 Damage
Speed 2.25

(4.44 Damage Per Second)

+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Bard

Cleric Shaman Disciple Blood Mage
Icon425.png
Vicar's Gleaming Mace
Unique Soulbound
Mace
Either Hand

11 - 16 Damage
Speed 2.75

(4.73 Damage Per Second)

+1 Dexterity
+1 Wisdom
+3 Alteration
+3 Conjuration
+3 Parry
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Cleric

Icon426.png
Vicar's Gleaming Shield
Unique Soulbound
Shield
Secondary Hand

32 Armor Class

12.0% Block Chance (vs. level 11)

+3 Vitality
+8 Energy
+3 Conjuration
+3 Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Cleric

Icon425.png
Spiritualist's Gleaming Mace
Unique Soulbound
Mace
Either Hand

11 - 16 Damage
Speed 2.75

(4.73 Damage Per Second)

+1 Dexterity
+2 Wisdom
+3 Alteration
+3 Conjuration
+3 Parry
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Shaman

Icon426.png
Spiritualist's Gleaming Shield
Unique Soulbound
Shield
Secondary Hand

32 Armor Class

12.0% Block Chance (vs. level 11)

+3 Vitality
+8 Energy
+2 Conjuration
+2 Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Shaman

Icon20096.png
Disciple's Gleaming Windblade
Unique Soulbound
Matrial Sword
Two Hands

12 - 15 Damage
Speed 2.75

(4.73 Damage Per Second)

9.0% Parry Chance (vs. Level 11)

+2 Dexterity
+4 Wisdom
+6 Alteration
+6 Conjuration
+6 Parry
Weapon Bonus:
9.0% Parry Chance verus level 11.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Disciple

Icon1160.png
Defiler's Gleaming Staff
Unique Soulbound
Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Blood Mage

Sorcerer Druid Psionicist Necromancer
Icon1160.png
Channeler's Gleaming Staff
Unique Soulbound
Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Sorcerer

Icon1160.png
Preserver's Gleaming Staff
Unique Soulbound
Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Druid

Icon1160.png
Mentalist's Gleaming Staff
Unique Soulbound
Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Psionicist

Icon1160.png
Occultist's Gleaming Staff
Unique Soulbound
Staff
Two Hands

15 - 22 Damage
Speed 3.25

(5.54 Damage Per Second)

+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class:
Necromancer