Quest Details
Checklist
- Find your class archtype trainer.
Walkthrough
Elder Wen Starbrook examines the cloth and the runic symbol upon it.
“Interesting find, [Player]. Give me time to examine this. Meanwhile, you should go tone your skills with our instructors in the Shotaru Dojo. I will mark the location of your instructor down in your journal.”
"Return to me when you are refreshed."
Find your class archtype trainer inside the Shotaru Dojo.
"Welcome, [Player]. Your name is spoken quite often before you even arrived."
"Let us get started, shall we?"
Reward
Adventuring Experience
Class Specific Reward
|
Warrior
|
Paladin
|
Dread Knight
|
Vindicator's Polished Axe
|
Unique Soulbound
Axe Either Hand
11 - 16 Damage Speed 2.75
(4.73 Damage Per Second)
+1 Constitution
+2 Dexterity
+5 Parry
+5 Combat Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Warrior
|
Vindicator's Polished Hammer
|
Unique Soulbound
Hammer Either Hand
11 - 16 Damage Speed 2.75
(4.73 Damage Per Second)
+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Warrior
|
|
Chevalier's Gleaming Sword
|
Unique Soulbound
Longsword Either Hand
11 - 16 Damage Speed 4.73
(2.55 Damage Per Second)
+1 Constitution
+2 Dexterity
+5 Parry
+5 Combat Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Paladin
|
Chevalier's Gleaming Shield
|
Unique Soulbound
Shield Secondary Hand
32 Armor Class
12.0% Block Chance (vs. level 11)
+3 Strength
+8 Energy
+2 One-handed Blunt
+2 One-handed Slashing
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Paladin
|
|
Revenant's Gleaming Greatsword
|
Unique Soulbound
Greatsword Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Dexterity
+10 Parry
+10 Combat Awareness
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Dread Knight
|
|
Ranger
|
Rogue
|
Monk
|
Bard
|
Scout's Polished Longsword
|
Unique Soulbound
Longsword Either Hand
11 - 16 Damage Speed 2.75
(4.73 Damage Per Second)
+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Ranger
|
Scout's Polished Shortsword
|
Unique Soulbound
Short Sword Either Hand
8 - 13 Damage Speed 2.25
(4.44 Damage Per Second)
+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus: Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Ranger
|
Scout's Polished Bow
|
Unique Soulbound
Short Bow Ranged
15 - 15 Damage Range 5 - 15
+6 Dexterity
+16 Hit Points
+5 Combat Awareness
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Ranger
|
Scout's Polished Crossbow
|
Unique Soulbound
Light Crossbow Ranged
16 - 16 Damage Range 5 - 10
+6 Dexterity
+16 Hit Points
+5 Combat Awareness
+5 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Ranger
|
|
Rake's Polished Knife
|
Unique Soulbound
Dagger and Knife Either Hand
9 - 12 Damage Speed 2.25
(4.44 Damage Per Second)
+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus: Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Rogue
|
Rake's Polished Shiv
|
Unique Soulbound
Dagger and Knife Either Hand
9 - 12 Damage Speed 2.25
(4.44 Damage Per Second)
+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Weapon Bonus: Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Rogue
|
|
Apostle's Polished Bladestaff
|
Unique Soulbound
Bladed Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Dexterity
+10 Dodge
+10 Tactic Recognition
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Monk
|
|
Minstrel's Polished Shortsword
|
Unique Soulbound
Short Sword Either Hand
8 - 13 Damage Speed 2.25
(4.44 Damage Per Second)
+1 Constitution
+2 Dexterity
+5 Dodge
+5 Tactic Recognition
Weapon Bonus: Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Bard
|
Minstrel's Polished Dagger
|
Unique Soulbound
Dagger and Knife Either Hand
9 - 12 Damage Speed 2.25
(4.44 Damage Per Second)
+2 Strength
+1 Constitution
+10 Hit Points
+6 Energy
Weapon Bonus: Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Bard
|
|
Cleric
|
Shaman
|
Disciple
|
Blood Mage
|
Vicar's Gleaming Mace
|
Unique Soulbound
Mace Either Hand
11 - 16 Damage Speed 2.75
(4.73 Damage Per Second)
+1 Dexterity
+1 Wisdom
+3 Alteration
+3 Conjuration
+3 Parry
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Cleric
|
Vicar's Gleaming Shield
|
Unique Soulbound
Shield Secondary Hand
32 Armor Class
12.0% Block Chance (vs. level 11)
+3 Vitality
+8 Energy
+3 Conjuration
+3 Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Cleric
|
|
Spiritualist's Gleaming Mace
|
Unique Soulbound
Mace Either Hand
11 - 16 Damage Speed 2.75
(4.73 Damage Per Second)
+1 Dexterity
+2 Wisdom
+3 Alteration
+3 Conjuration
+3 Parry
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Shaman
|
Spiritualist's Gleaming Shield
|
Unique Soulbound
Shield Secondary Hand
32 Armor Class
12.0% Block Chance (vs. level 11)
+3 Vitality
+8 Energy
+2 Conjuration
+2 Awareness
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Shaman
|
|
Disciple's Gleaming Windblade
|
Unique Soulbound
Matrial Sword Two Hands
12 - 15 Damage Speed 2.75
(4.73 Damage Per Second)
9.0% Parry Chance (vs. Level 11)
+2 Dexterity
+4 Wisdom
+6 Alteration
+6 Conjuration
+6 Parry
Weapon Bonus: 9.0% Parry Chance verus level 11.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Disciple
|
|
Defiler's Gleaming Staff
|
Unique Soulbound
Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Blood Mage
|
|
Sorcerer
|
Druid
|
Psionicist
|
Necromancer
|
Channeler's Gleaming Staff
|
Unique Soulbound
Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Sorcerer
|
|
Preserver's Gleaming Staff
|
Unique Soulbound
Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Druid
|
|
Mentalist's Gleaming Staff
|
Unique Soulbound
Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Psionicist
|
|
Occultist's Gleaming Staff
|
Unique Soulbound
Staff Two Hands
15 - 22 Damage Speed 3.25
(5.54 Damage Per Second)
+2 Constitution
+4 Wisdom
+32 Energy
Weapon Bonus: Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 11
Durabilty: 100%
Required Class: Necromancer
|
|