Difference between revisions of "Blood Mage"

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{{PageHeaderParent|Blood Mage}}
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<div style="float:left;margin-right:20px;">
__TOC__
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</div>


=Description=
=Description=
[[File:icon_class_bloodmage.png|frame]]
[[File:Bloodmage.png|left|200px]]
<Blood Mage description goes here.>
Blood Mages are healers who use their own "blood" (i.e. health) and the blood of mobs to heal others. and have magic lifetaps to replenish their own. They to have the ability to convert health into mana ("Mental Transmutation") and can absorb a fraction of damage directed at their defensive target.
 
 


==Blood Union==
Blood Union is a measure of how bonded a Blood Mage is with their offensive target. The higher the blood union is, the more a blood mage deals in damage. Some heals are also increased by the current blood union.


The blood union is indicated by a counter next to the offensive target window.


=Blood Mage Abilities=


==Stances==
<span style="color:red"><b>Some stances may not currently be scripted properly</b></span>


=Spells=
The Blood Mage has three stances, called focuses.


 
{| class="wikitable"
<div style="font-size: 80%;font-weight:bold;">A * beside an ability name means it is a Wonder or Calamity.</div>
|-
===Level 1 - 10===
! style="background-color: #EBDECA;" | Stance
{|class="darktable sortable" style="text-align:left;"
! style="background-color: #EBDECA;" | Effect
! style="background-color: #EBDECA;" | Level
|-
|-
!'''Lv'''!! '''Name'''!!'''Rank'''!!'''Effect'''
| align="center" | [[File:Icon5011.png]]
<b>Unfocused</b>
|
*This stance allows the blood mage to use all spells at their normal level. This is the starting focus.
| align="center" | 1
|-
|-
|1||[[Ability]]||I||<Ability Description>
| align="center" | [[File:Icon5039.png]]  
<b>Sanguine Focus</b>
|  
*Adds a stacking hit point regen
*Heals you cast are increased by 25% effectiveness
*Your mitigation is increased by 15%
*Your outgoing damage is reduced by 50%
| align="center" | 1
|-
|-
| align="center" | [[File:Icon5038.png]]
<b>Focus of Gelenia</b>
|
*You lose 5% of your health every 5 seconds
*Add 25% Damage
*You gain 1 Blood Union Point every 5 seconds
| align="center" | 1
|}
|}


===Level 11 - 20===
==Level 1==
{|class="darktable sortable" style="text-align:left;"
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon549
|Name=[[Bursting Cyst I]]
|description=Direct damage spell, adds damage over time with high Blood Union
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>39</b></span>
|Cast Time=2.0
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon679
|Name=[[Infuse Health I]]
|description=Healing spell. Increase Hitpoints by 113
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>67</b></span>
|Cast Time=1.5
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon1052
|Name=[[Favor of the Life Giver I]]
|description=Group buff: CON, VIT, INT, WIS, HP, Health regen, Physical resist
|CR=
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
</table>
 
==Level 2==
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon707
|Name=[[Despoil I]]
|description=Drain health from your opponent to heal yourself
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>47</b></span>
|Cast Time=2.0
}}
 
</table>
 
==Level 4==
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon704
|Name=[[Constrict I]]
|description=Root (30 sec)
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>23</b></span>
|Cast Time=2.0
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon708
|Name=[[Union of Blood I]]
|description=Damage over time (24 sec)
|CR=<span style="color:red"><b>42</b></span>
|Endurance=
|Energy=<span style="color:blue"><b>114</b></span>
|Cast Time=Instant
}}
 
</table>
 
==Level 6==
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon549
|Name=[[Bursting Cyst II]]
|description=Direct damage spell, adds damage over time with high Blood Union
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>39</b></span>
|Cast Time=2.0
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon620
|Name=[[Entwining Vein I]]
|description=Drains health from your opponent and gives it to your defensive target
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>115</b></span>
|Cast Time=2.0
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon1058
|Name=[[Scarlet Ritual I]]
|description=Consumes Blood Union and converts it into damage
|CR=
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
</table>
 
==Level 8==
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon679
|Name=[[Infuse Health II]]
|description=Healing spell. Increase Hitpoints by 321
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>158</b></span>
|Cast Time=1.5
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon449
|Name=[[Mental Transmutation I]]
|description=Converts your health to restore your energy
|CR=<span style="color:red"><b>115</b></span>
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
</table>
 
==Level 10==
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon559
|Name=[[Awaken]]
|description=Resurrects a player
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>66</b></span>
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon1052
|Name=[[Blood Tribute I]]
|description=Drains health from your opponent and gives it to your group
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>106</b></span>
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon467
|Name=[[Dissolve]]
|description=Counterspell
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>133</b></span>
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon1052
|Name=[[Favor of the Life Giver II]]
|description=Group buff: CON, VIT, INT, WIS, HP, Health regen, Physical resist
|CR=
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon683
|Name=[[Flesh Mender's Ritual I]]
|description=Consumes Blood Union and converts it into a powerful heal over time
|CR=
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon20147
|Name=[[Siphon Blood]]
|description=Distill your blood into a [[Vial of Blood]]
|CR=<span style="color:red"><b>25%</b></span>
|Endurance=
|Energy=
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon712
|Name=[[Summon Sanguine Shard]]
|description=Summons a Sanguine Shard in an ally's inventory
|CR=<span style="color:red"><b>12</b></span>
|Endurance=
|Energy=<span style="color:blue"><b>66</b></span>
|Cast Time=Instant
}}
 
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon559
|Name=[[Translucence]]
|description=Self only invis
|CR=
|Endurance=
|Energy=<span style="color:blue"><b>66</b></span>
|Cast Time=1.5
}}
 
</table>
 
=Learned Abilities=
Some Blood Mage abilties are not taught by a trainer but instead are quested or learned from tomes dropped in the world.
 
<b>[[Rest of the Dead I]]:</b> (Lvl 20)
:*Complete the quest [[The Art of Death Quest|The Art of Death]] that takes you to Kalendra's Coven.
 
<b>Rest of the Dead II:</b> (Lvl 40)
:*Tome of Rest of the Dead II drops at Greystone Dungeon in Beranid Hills off any of the boss mobs
 
<b>Rest of the Dead III:</b> (Lvl ??)
:*Graystone spellbook drop from Graystone "writ summoned nameds" or two regular nameds deep inside.
 
Ritual of Awakening
 
Location: Vol Tuniel
 
Mobs that provide update: Rotblood Zealot, Rotblood Templar, and Disciple of Krigus
 
Ritual of Shielding
 
Location: Rahz
 
Mobs that provide update: Zull Flame Maidens
 
=Skills=
 
{| cellpadding=5 style="border:1px solid #BBB
|- bgcolor=#EBDECA
|<b>Wield Types</b> || <b>Weapon Types</b> || <b>Weapon Specialization</b>
|-
|-
!'''Lv'''!! '''Name'''!!'''Rank'''!!'''Effect'''
|One-handed|| Two-handed Blunt || N/A
|-
|-
|1||[[Ability]]||I||<Ability Description>
|Two-handed || One-handed Blunt ||  
|-
|-
|  || One-handed Piercing ||
|-
|  || Hand to Hand ||
|}
|}


===Level 21 - 30===
 
{|class="darktable sortable" style="text-align:left;"
{| cellpadding=5 style="border:1px solid #BBB"
|-
|- bgcolor=#EBDECA
!'''Lv'''!! '''Name'''!!'''Rank'''!!'''Effect'''
| <b>Perception and Concealment</b> || <b>Combat</b> || <b>Spell Schools</b>
|-
|-
|1||[[Ability]]||I||<Ability Description>
| Awareness || Dodge || Conjuration
|-
|-
|}
| Combat Awareness ||  || Evocation
 
===Level 31 - 40===
{|class="darktable sortable" style="text-align:left;"
|-
|-
!'''Lv'''!! '''Name'''!!'''Rank'''!!'''Effect'''
| Detection || || Alteration
|-
|-
|1||[[Ability]]||I||<Ability Description>
| Spell Identification || ||
|-
|-
| Counterspelling || || 
|}
|}


===Level 41 - 55===
 
{|class="darktable sortable" style="text-align:left;"
 
|-
{| cellpadding=5 style="border:1px solid #BBB"
!'''Lv'''!! '''Name'''!!'''Rank'''!!'''Effect'''
|- bgcolor="#EBDECA"
|-
| <b>General</b>
|1||[[Ability]]||I||<Ability Description>
|-
|-
| Fishing
|}
|}




Spell Data Retrieved from: vanguard.wikia.com/wiki (Content is available under CC-BY-SA. )
{{Template: Navbox Classes}}

Revision as of 15:47, 19 September 2020

Description

Bloodmage.png

Blood Mages are healers who use their own "blood" (i.e. health) and the blood of mobs to heal others. and have magic lifetaps to replenish their own. They to have the ability to convert health into mana ("Mental Transmutation") and can absorb a fraction of damage directed at their defensive target.

Blood Union

Blood Union is a measure of how bonded a Blood Mage is with their offensive target. The higher the blood union is, the more a blood mage deals in damage. Some heals are also increased by the current blood union.

The blood union is indicated by a counter next to the offensive target window.

Blood Mage Abilities

Stances

Some stances may not currently be scripted properly

The Blood Mage has three stances, called focuses.

Stance Effect Level
Icon5011.png

Unfocused

  • This stance allows the blood mage to use all spells at their normal level. This is the starting focus.
1
Icon5039.png

Sanguine Focus

  • Adds a stacking hit point regen
  • Heals you cast are increased by 25% effectiveness
  • Your mitigation is increased by 15%
  • Your outgoing damage is reduced by 50%
1
Icon5038.png

Focus of Gelenia

  • You lose 5% of your health every 5 seconds
  • Add 25% Damage
  • You gain 1 Blood Union Point every 5 seconds
1

Level 1


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst I Direct damage spell, adds damage over time with high Blood Union 39 2.0
Working
Infuse Health I Healing spell. Increase Hitpoints by 113 67 1.5
Working
Favor of the Life Giver I Group buff: CON, VIT, INT, WIS, HP, Health regen, Physical resist Instant

Level 2


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Despoil I Drain health from your opponent to heal yourself 47 2.0

Level 4


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Constrict I Root (30 sec) 23 2.0
Working
Union of Blood I Damage over time (24 sec) 42 114 Instant

Level 6


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst II Direct damage spell, adds damage over time with high Blood Union 39 2.0
Working
Entwining Vein I Drains health from your opponent and gives it to your defensive target 115 2.0
Working
Scarlet Ritual I Consumes Blood Union and converts it into damage Instant

Level 8


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Infuse Health II Healing spell. Increase Hitpoints by 321 158 1.5
Working
Mental Transmutation I Converts your health to restore your energy 115 Instant

Level 10


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Awaken Resurrects a player 66 Instant
Working
Blood Tribute I Drains health from your opponent and gives it to your group 106 Instant
Working
Dissolve Counterspell 133 Instant
Working
Favor of the Life Giver II Group buff: CON, VIT, INT, WIS, HP, Health regen, Physical resist Instant
Working
Flesh Mender's Ritual I Consumes Blood Union and converts it into a powerful heal over time Instant
Working
Siphon Blood Distill your blood into a Vial of Blood 25% Instant
Working
Summon Sanguine Shard Summons a Sanguine Shard in an ally's inventory 12 66 Instant
Working
Translucence Self only invis 66 1.5

Learned Abilities

Some Blood Mage abilties are not taught by a trainer but instead are quested or learned from tomes dropped in the world.

Rest of the Dead I: (Lvl 20)

Rest of the Dead II: (Lvl 40)

  • Tome of Rest of the Dead II drops at Greystone Dungeon in Beranid Hills off any of the boss mobs

Rest of the Dead III: (Lvl ??)

  • Graystone spellbook drop from Graystone "writ summoned nameds" or two regular nameds deep inside.

Ritual of Awakening

Location: Vol Tuniel

Mobs that provide update: Rotblood Zealot, Rotblood Templar, and Disciple of Krigus

Ritual of Shielding

Location: Rahz

Mobs that provide update: Zull Flame Maidens

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt N/A
Two-handed One-handed Blunt
One-handed Piercing
Hand to Hand


Perception and Concealment Combat Spell Schools
Awareness Dodge Conjuration
Combat Awareness Evocation
Detection Alteration
Spell Identification
Counterspelling


General
Fishing


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