Difference between revisions of "Class Resource"

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Some of the classes in Vanguard have a third resource pool they can draw on for their power. Each one of these are specific to each class.
 
Some of the classes in Vanguard have a third resource pool they can draw on for their power. Each one of these are specific to each class.
  
:*Paladin have <b>[[Paladin#Virtue_Points|Virtue Points]]</b>
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:*Paladin use <b>[[Paladin#Virtue_Points|Virtue Points]]</b> for their most powerful abilities.
  
 
:*Druid <b>[[Druid#Phenomena_Points|Phenomena Points]]</b> can be used to cast more powerful spells.
 
:*Druid <b>[[Druid#Phenomena_Points|Phenomena Points]]</b> can be used to cast more powerful spells.
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:*Clerics have <b>[[Cleric#Turning_Attempts|Turning Attempts]]</b> which they use for their Turn Undead spells.
 
:*Clerics have <b>[[Cleric#Turning_Attempts|Turning Attempts]]</b> which they use for their Turn Undead spells.
  
:*Discipes and Monks both channel Jin into their bodies to become living weapons and deal powerful melee attacks.
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:* Monks channel <b>[[Monk#Jin_Points|Jin]]</b> through their bodies to become living weapons, dealing powerful melee attacks.
  
:*Some Necromancer and Blood Mage spells cost <b>Hit Points</b> in addition to Energy in some casses.
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:*Discipes also channel <b>[[Disciple#Jin_Points|Jin]]</b>, but they use it to restore their allies.
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:*Some Necromancer and Blood Mage spells consume <b>Hit Points</b> in addition to Energy.

Latest revision as of 16:30, 14 October 2020

Some of the classes in Vanguard have a third resource pool they can draw on for their power. Each one of these are specific to each class.

  • Monks channel Jin through their bodies to become living weapons, dealing powerful melee attacks.
  • Discipes also channel Jin, but they use it to restore their allies.
  • Some Necromancer and Blood Mage spells consume Hit Points in addition to Energy.