Difference between revisions of "Cleric"
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==Level 1== | ==Level 1== | ||
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<tr bgcolor="# | <tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|TA]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td> | ||
{{SpellRow | {{SpellRow |
Revision as of 19:25, 13 September 2020
Description
The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.
Turning Attempts
Turning Attempts represent the numver of times you can use your Turn Undead ability. When used, these attempts are restored after two and a half hours of online play time.
Cleric Abilities
Stances
Some stances may not currently be scripted properly
Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.
Healer's Focus - Increases heals by 15%; increases mitigation by 5%; decreases damage by 20%
Castigator's Fury - Increases damage by 15%; lowers refresh timers of melee attacks by 4 seconds; lowers mitigation by 5%
Aspect of the guardian - Increases block chance by 15%; increases spell damage absorption by 15%; grants immunity to stun
Level 1
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Anathema I | 45 - 50 direct damage spell | 38 | 2.0 | |||
Working | Power of Reprisal | Self buff which adds 5 - 9 spiritual damage to each attack | Instant | ||||
Working | Healing Touch I | Healing spell -Increase Hitpoints by 117 | 67 | 1.5 | |||
Working | Hand of Censure I | Melee attack +6, and 41 - 47 damage over time. Additional damage if undead | Instant | ||||
Working | Titanic Reverence I | Group buff to stats, HP, AC, and Spiritual Resistance | Instant |
Level 2
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Strike Down I | Melee attack dealing 28 - 32 damage, plus a chance to stun | 15 | Instant |
Level 4
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Hammer of Penance I | Melee attack dealing 471 - 499 damage over time (40 sec) | 22 | Instant | |||
Unscripted | Ward Shield I | Self invulnerability for two attacks | 23 | Instant |
Level 6
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Anathema II | 83 - 91 direct damage spell | 60 | 2.0 | |||
Working | Fist of Rebuke I | Melee attack +48 damage and stunning the opponent for 2 sec | 10 | Instant |
Level 8
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Alleviate I | 704 heal over time (18 sec) | 157 | 1.0 | |||
Working | Divine Barrier | Self invulnerability for 10 sec | 31 | Instant | |||
Working | Hand of Censure II | Melee attack +18, and 140 - 150 damage over time (9 sec), additional damage if undead | 20 | Instant | |||
Working | Healing Touch II | Healing spell -Increase Hitpoints by 334 | 158 | 1.5 | |||
Working | Replenishing Strike I | 50% melee attack and restores 78 energy | 22 | Instant |
Level 10
Alpha | Icon | Name | Description | TA | Endurance | Energy | Cast |
Working | Rejuvenate I | Healing spell. Increase Hitpoints by 733 | 191 | 3.0 | |||
Working | Resurrection I | Resurrects a player | 133 | 5.0 | |||
Working | Spiritual Guardian I | Force taunt for 2 sec. Your defensive Cast Time also gains 20% spiritual resistance for 60 sec and a 50% damage rune for 5 sec or next hit | 38 | Instant | |||
Working | Strike Down II | Melee attack dealing 69 - 75 damage, plus a chance to stun | 15 | Instant | |||
Working | Summon Gem of Life | Summons a Gem of Life in an ally's inventory | 66 | 5.0 | |||
Working | Titanic Reverence II | Group buff to stats, HP, AC, and Spiritual Resistance | Instant | ||||
Working | Turn Undead I | Unead only direct damage for 732 - 772, also 30% slow and stun | 1 | Instant |
Skills
Weapon Types
Wield Types | Weapon Types | Weapon Specialization |
One-handed | Two-handed Blunt | Mace |
Two-handed | One-handed Blunt | Club |
Sword and Shield | Thrown | Thrown Hammers |
Hand to Hand | Hammer | |
Great Maul |
Combat
Perception and Concealment | Combat | Spell Schools |
Awareness | Block | Conjuration |
Combat Awareness | Parry | Evocation |
Detection | Alteration | |
Tactic Recognition |
Bard • Blood Mage • Cleric • Disciple • Dread Knight • Druid • Monk • Necromancer • Paladin • Psionicist • Ranger • Rogue • Shaman • Sorcerer • Warrior