Difference between revisions of "Cleric"

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{{SpellRow
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|Alpha=<span style="color:red"><b>Unscripted</b></span>
|icon=Icon704
|icon=Icon520
|Name=[[Divine Barrier]]
|Name=[[Divine Barrier]]
|description=40% snare for 25 - 35 sec
|description=Self invulnerability for 10 sec
|Endurance=
|Endurance=
|Energy=<span style="color:blue"><b>73</b></span>
|Energy=<span style="color:blue"><b>31</b></span>
|Target=Offensive
|Target=Self
}}
}}


Line 167: Line 167:
|icon=Icon620
|icon=Icon620
|Name=[[Hand of Censure II]]
|Name=[[Hand of Censure II]]
|description=Melee attack +6, and 41 - 47 damage over time. Additional damage if undead
|description=Melee attack +18, and 140 - 150 damage over time (9 sec), additional damage if undead
|Endurance=
|Endurance=<span style="color:green"><b>20</b></span>
|Energy=
|Energy=
|Target=Offensive
|Target=Offensive
Line 177: Line 177:
|icon=Icon679
|icon=Icon679
|Name=[[Healing Touch II]]
|Name=[[Healing Touch II]]
|description=Healing spell -Increase Hitpoints by 117
|description=Healing spell -Increase Hitpoints by 334
|Endurance=
|Endurance=
|Energy=<span style="color:blue"><b>67</b></span>
|Energy=<span style="color:blue"><b>158</b></span>
|Target=Defensive
|Target=Defensive
}}
}}


{{SpellRow
{{SpellRow
|Alpha=<span style="color:orange"><b>Partial</b></span>
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon705
|icon=Icon666
|Name=[[Replenishing Strike I]]
|Name=[[Replenishing Strike I]]
|description=150% melee counterattack, and +10 damage group buff for 30 sec
|description=50% melee attack and restores 78 energy
|Endurance=<span style="color:green"><b>10</b></span>
|Endurance=<span style="color:green"><b>22</b></span>
|Energy=
|Energy=
|Target=Offensive
|Target=Offensive

Revision as of 12:36, 4 September 2020

Description

Cleric.png

The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.

Cleric Abilities

Stances

Some stances may not currently be scripted properly

Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.

Icon diplo demand.png Healer's Focus - Increases heals by 15%; increases mitigation by 5%; decreases damage by 20%

Icon diplo demand.png Castigator's Fury - Increases damage by 15%; lowers refresh timers of melee attacks by 4 seconds; lowers mitigation by 5%

Icon diplo demand.png Aspect of the guardian - Increases block chance by 15%; increases spell damage absorption by 15%; grants immunity to stun

Level 1


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Anathema I 45 - 50 direct damage spell   38  
Working
Power of Reprisal Self buff which adds 5 - 9 spiritual damage to each attack    
Working
Healing Touch I Healing spell -Increase Hitpoints by 117   67  
Working
Hand of Censure I Melee attack +6, and 41 - 47 damage over time. Additional damage if undead    
Working
Titanic Reverence I Group buff to stats, HP, AC, and Spiritual Resistance    

Level 2


AlhpaIconNameDescriptionEnduranceEnergyTarget
Working
Strike Down I Melee attack dealing 28 - 32 damage, plus a chance to stun   15  

Level 4


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Hammer of Penance I Melee attack dealing 471 - 499 damage over time (40 sec)   22  
Unscripted
Ward Shield I Self invulnerability for two attacks   23  

Level 6


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Anathema II 83 - 91 direct damage spell   60  
Working
Fist of Rebuke I Melee attack +48 damage and stunning the opponent for 2 sec   10  

Level 8


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Alleviate I 704 heal over time (18 sec)   157  
Unscripted
Divine Barrier Self invulnerability for 10 sec   31  
Working
Hand of Censure II Melee attack +18, and 140 - 150 damage over time (9 sec), additional damage if undead   20  
Working
Healing Touch II Healing spell -Increase Hitpoints by 334   158  
Working
Replenishing Strike I 50% melee attack and restores 78 energy   22  

Level 10


AlphaIconNameDescriptionEnduranceEnergyTarget
Unscripted
Cripple I 50% melee attack, 20 damage debuff, and stance push   20  
Partial
Critical Shot I 400% melee damage +92 - 100 damage, does additional damage if used while stealthed   70  
Working
Crippling Shot I 50% melee attack, 20 damage debuff, and stance push   44  
Working
Windsong I Melee finishing attack with +33 damage, change to add multiple extra attacks   10  
Working
Favor of the Swift II Group melee, 11 point damage shield, and 12% runspeed buff    
Working
Forage Forage materials for fletching   44  
Working
Fletching Gain the ability to craft arrows and bolts    
Working
Prepare Campfire Creates a campfire on the ground    

Skills

Weapon Types

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt Mace
Two-handed One-handed Blunt Club
Sword and Shield Thrown Thrown Hammers
Hand to Hand Hammer
Great Maul

Combat

Perception and Concealment Combat Spell Schools
Awareness Block Conjuration
Combat Awareness Parry Evocation
Detection Alteration
Tactic Recognition


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior