Difference between revisions of "Cleric"

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{{SpellRow
{{SpellRow
|Alpha=<span style="color:orange"><b>Partial</b></span>
|Alpha=<span style="color:green"><b>Working</b></span>
|icon=Icon421
|icon=Icon421
|Name=[[Spiritual Guardian I]]
|Name=[[Spiritual Guardian I]]

Revision as of 14:00, 4 September 2020

Description

Cleric.png

The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.

Cleric Abilities

Stances

Some stances may not currently be scripted properly

Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.

Icon diplo demand.png Healer's Focus - Increases heals by 15%; increases mitigation by 5%; decreases damage by 20%

Icon diplo demand.png Castigator's Fury - Increases damage by 15%; lowers refresh timers of melee attacks by 4 seconds; lowers mitigation by 5%

Icon diplo demand.png Aspect of the guardian - Increases block chance by 15%; increases spell damage absorption by 15%; grants immunity to stun

Level 1


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Anathema I 45 - 50 direct damage spell   38  
Working
Power of Reprisal Self buff which adds 5 - 9 spiritual damage to each attack    
Working
Healing Touch I Healing spell -Increase Hitpoints by 117   67  
Working
Hand of Censure I Melee attack +6, and 41 - 47 damage over time. Additional damage if undead    
Working
Titanic Reverence I Group buff to stats, HP, AC, and Spiritual Resistance    

Level 2


AlhpaIconNameDescriptionEnduranceEnergyTarget
Working
Strike Down I Melee attack dealing 28 - 32 damage, plus a chance to stun   15  

Level 4


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Hammer of Penance I Melee attack dealing 471 - 499 damage over time (40 sec)   22  
Unscripted
Ward Shield I Self invulnerability for two attacks   23  

Level 6


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Anathema II 83 - 91 direct damage spell   60  
Working
Fist of Rebuke I Melee attack +48 damage and stunning the opponent for 2 sec   10  

Level 8


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Alleviate I 704 heal over time (18 sec)   157  
Unscripted
Divine Barrier Self invulnerability for 10 sec   31  
Working
Hand of Censure II Melee attack +18, and 140 - 150 damage over time (9 sec), additional damage if undead   20  
Working
Healing Touch II Healing spell -Increase Hitpoints by 334   158  
Working
Replenishing Strike I 50% melee attack and restores 78 energy   22  

Level 10


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Rejuvenate I Healing spell. Increase Hitpoints by 733   191  
Working
Resurrection I Resurrects a player   133  
Working
Spiritual Guardian I Force taunt for 2 sec. Your defensive target also gains 20% spiritual resistance for 60 sec and a 50% damage rune for 5 sec or next hit   38  
Working
Strike Down II Melee attack dealing 69 - 75 damage, plus a chance to stun   15  
Working
Summon Gem of Life Summons a Gem of Life in an ally's inventory   66  
Working
Titanic Reverence II Group buff to stats, HP, AC, and Spiritual Resistance    
Working
Turn Undead I Unead only direct damage for 732 - 772, also 30% slow and stun    

Skills

Weapon Types

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt Mace
Two-handed One-handed Blunt Club
Sword and Shield Thrown Thrown Hammers
Hand to Hand Hammer
Great Maul

Combat

Perception and Concealment Combat Spell Schools
Awareness Block Conjuration
Combat Awareness Parry Evocation
Detection Alteration
Tactic Recognition


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior