Cleric

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Description

Cleric.png

The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.

Cleric Abilities

Stances

Some stances may not currently be scripted properly

Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.

Icon diplo demand.png Healer's Focus - Increases heals by 15%; increases mitigation by 5%; decreases damage by 20%

Icon diplo demand.png Castigator's Fury - Increases damage by 15%; lowers refresh timers of melee attacks by 4 seconds; lowers mitigation by 5%

Icon diplo demand.png Aspect of the guardian - Increases block chance by 15%; increases spell damage absorption by 15%; grants immunity to stun

Level 1


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Anathema I 45 - 50 direct damage spell   38  
Working
Power of Reprisal Self buff which adds 5 - 9 spiritual damage to each attack    
Working
Healing Touch I Healing spell -Increase Hitpoints by 117   67  
Working
Hand of Censure Melee attack +6    
Working
Titanic Reverence I Group buff to stats, HP, AC, and Spiritual Resistance    

Level 2


AlhpaIconNameDescriptionEnduranceEnergyTarget
Working
Blade of Summer I 200% melee damage +17 - 21 damage, does an addtional +16 - 20 damage if flanking your opponent   28  

Level 4


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Sweeping Strike I Frontal cone melee attack dealing 37 - 43 damage   21  
Working
Thorn Cloak I Self only 5 point damage shield and 144 AC buff    

Level 6


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Deadly Shot I Ranged attack with +25 damage   39  
Working
Tame I 75 sec charm   102  

Level 8


AlphaIconNameDescriptionEnduranceEnergyTarget
Working
Blade of Winter II Melee attack with +31 damage   20  
Working
Entangling Web I 40% snare for 25 - 35 sec   73  
Partial
Rancor I 150% melee counterattack, and +10 damage group buff for 30 sec   10  

Level 10


AlphaIconNameDescriptionEnduranceEnergyTarget
Unscripted
Cripple I 50% melee attack, 20 damage debuff, and stance push   20  
Partial
Critical Shot I 400% melee damage +92 - 100 damage, does additional damage if used while stealthed   70  
Working
Crippling Shot I 50% melee attack, 20 damage debuff, and stance push   44  
Working
Windsong I Melee finishing attack with +33 damage, change to add multiple extra attacks   10  
Working
Favor of the Swift II Group melee, 11 point damage shield, and 12% runspeed buff    
Working
Forage Forage materials for fletching   44  
Working
Fletching Gain the ability to craft arrows and bolts    
Working
Prepare Campfire Creates a campfire on the ground    

Skills

Weapon Types

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt Mace
Two-handed One-handed Blunt Club
Sword and Shield Thrown Thrown Hammers
Hand to Hand Hammer
Great Maul

Combat

Perception and Concealment Combat Spell Schools
Awareness Block Conjuration
Combat Awareness Parry Evocation
Detection Alteration
Tactic Recognition


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