Disciple

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Revision as of 21:41, 14 October 2020 by Zukan (talk | contribs) (→‎Level 26)
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Description

Disciple.png

The Disciple is a martial healer, who utilizes harmony and balance to heal allies. It shares a fighting style similar to that of Monks incorporating a mixture of Jin, Endurance, and Energy to perform attacks, bolster the party, weaken the enemy, and heal allies. Like the Monk, Disciples use monk weapons and might also fight bare handed with surprising efficiency.

Jin Points

Jin points are used to power certain special attacks and heals used by the Disciple. Jin points are accumulated by using attacks that generate points, or when Endowment of Balance is active. The disciple's total Jin pool is determined by his level. Jin points will slowly deteriorate when the Disciple is out of combat.


Resurrection Gems

Disciple Abilities

Stances

Some stances may not currently be scripted properly

Stance Effect Level
Icon5011.png

Unfocused

  • This form is not focused, allowing you to concentrate on all things equally
1
Icon5035.png

Celestial Tiger

  • +20% damage
  • +10% crit chance
  • Increases cost of spells by 50%
  • Regenerates Jin
  • Increases Inner Light effectiveness
10
Icon5033.png

Immortal Jade Dragon

  • +15% dodge
  • -20% hate generation
  • Regenerates Jin
  • Grants Blessed Wind & Kiss of Heaven an instant healing portion
10

Level 1


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Void Hand I Melee attack (generates 1 Jin) 20 Instant
Unscripted
Touch of Woe I Opponent takes damage when it attacks 3 Instant
Working
Breath of Renewal I Healing spell 77 1.5
Working
Resilient Grasshopper I Group buff: STR, DEX, WIS, Physical resist, Mental resist, AC Instant
Unscripted
Reckoning of Lao'Jin Melee attack 4.0

Level 2


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Blessed Wind I Melee attack that also heals your defensive target (generates 1 Jin) 30 Instant

Level 4


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Cyclone Kick I Melee attack 2 Instant

Level 6


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Inner Light I Self buff which causes your attacks to heal your group 1 Instant
Working
Soul Cutter I Melee attack which lowers your hate (generates 1 Jin) 27 Instant
Working
Void Hand II Melee attack (generates 1 Jin) 20 Instant

Level 8


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Astral Wind I Healing spell 168 3.0
Working
Kiss of the Slug I Counterattack that debuffs the opponent 41 Instant
Unscripted
Transcendence Permanent 15% mitigation to spell damage Passive

Level 10


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Astral Walk I Summon target group member 66 Instant
Working
Blessed Wind II Melee attack that also heals your defensive target (generates 1 Jin) 30 Instant
Working
Breath of Renewal II Healing spell 158 1.5
Unscripted
Falling Petal I Chain melee attack which increases incoming heals to your group (5 min) (generates 1 Jin) (only available after landing a critical hit) 10 Instant
Working
Reincarnate Resurrects a player (Can NOT be used in combat) 66 5.0
Working
Resilient Grasshopper II Group buff: STR, DEX, WIS, Physical resist, Mental resist, AC Instant
Working
Summon Symbol of Unity Summons a Symbol of Unity in an ally's inventory 66 5.0
Working
Touch of Discord I Chain melee attack (generates 1 Jin) 10 Instant

Level 12


AlphaIconNameDescriptionJPEnduranceEnergyCast
Unscripted
Dodge I 100% chance you'll dodge the next attack (60 sec) 10 Instant
Working
Enfeebling Shuriken I Ranged damage over time and snare (8 sec) 39 Instant
Working
Kiss of Heaven I Heal over time spell 4 Instant
Working
Lao'Jin Flare I Healing spell 2 Instant
Unscripted
Purify I Cure minor diesease & poison 74 2.0

Level 14


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Celestial Breeze I Area of effect heal spell 448 4.5
Working
Concordant Hand I Chain melee attack that also heals your group (generates 1 Jin) (only available after landing a critical hit) 10 Instant
Working
Cyclone Kick II Melee attack 2 Instant
Unscripted
Falling Petal II Chain melee attack which increases incoming heals to your group (5 min) (generates 1 Jin) (only available after landing a critical hit) 10 Instant
Working
Feign Death I Fake your own death Instant
Unscripted
Leech's Grasp I Endurance tap over time (2 min) 3 Instant
Working
Sun and Moon Discipline I Restore some of your energy 6 Instant

Level 16


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Breath of Renewal III Healing spell 248 1.5
Working
Soul Cutter II Melee attack which lowers your hate (generates 1 Jin) 27 Instant
Unscripted
Touch of Woe II Opponent takes damage when it attacks 3 Instant
Working
Void Hand III Melee attack (generates 1 Jin) 20 Instant

Level 18


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Astral Wind II Healing spell 262 3.0
Working
Blessed Wind III Melee attack that also heals your defensive target (generates 1 Jin) 30 Instant
Unscripted
Clarity Your abilities have a 100% chance to crit (5 sec) 1 Instant
Working
Inner Light II Self buff which causes your attacks to heal your group 1 Instant
Working
Kiss of the Slug II Counterattack that debuffs the opponent 68 Instant
Working
Knife Hand I Damge over time melee attack (generates 1 Jin) 22 Instant
Working
Meditate Generate 5 Jin every 4 seconds while meditating (only usable outside of combat) 10.0
Working
Touch of Discord II Chain melee attack (generates 1 Jin) 10 Instant

Level 20


AlphaIconNameDescriptionJPEnduranceEnergyCast
Unscripted
Dodge II 100% chance you'll dodge the next attack (60 sec) 10 Instant
Working
Grasp of Discord I Chain melee attack (generates 1 Jin) (only available after performing Touch of Discord) 30 Instant
Working
Kiss of Heaven II Heal over time spell 4 Instant
Working
Lao'Jin Flare II Healing spell 2 Instant
Unscripted
Purify II Cure lesser diesease & poison 119 2.0
Working
Resilient Grasshopper III Group buff: STR, DEX, WIS, Physical resist, Mental resist, AC Instant

Level 22


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Awakening Resurrects a player (Can be used in combat) 132 3.0
Working
Celestial Breeze II Area of effect heal spell 629 4.5
Working
Concordant Hand II Chain melee attack that also heals your group (generates 1 Jin) (only available after landing a critical hit) 10 Instant
Working
Enfeebling Shuriken II Ranged damage over time and snare (8 sec) 60 Instant
Unscripted
Falling Petal III Chain melee attack which increases incoming heals to your group (5 min) (generates 1 Jin) (only available after landing a critical hit) 10 Instant
Unscripted
Stance Wheel Push your opponent out of their stance 40 Instant
Working
Sun Fist I Counterattack (generates 3 Jin) 10 Instant
Unscripted
White Lotus strike I Chain melee attack which increases incoming heals to your group (5 min) (generates 1 Jin) (only available after Falling Petal) 10 Instant

Level 24


AlphaIconNameDescriptionJPEnduranceEnergyCast
Working
Breath of Renewal IV Healing spell 339 1.5
Working
Cyclone Kick III Melee attack 2 Instant
Working
Soul Cutter III Melee attack which lowers your hate (generates 1 Jin) 27 Instant
Working
Sun and Moon Discipline II Restore some of your energy 6 Instant
Working
Void Hand IV Melee attack (generates 1 Jin) 20 Instant

Level 26


AlphaIconNameDescriptionJPEnduranceEnergyCast
Unscripted
Astral Gale Counterattack that siphons the opponent's endurance to your group (only usable after Feint) 68 1.5
Working
Astral Wind III Healing spell 408 3.0
Working
Blessed Wind IV Melee attack that also heals your defensive target (generates 1 Jin) 30 Instant
Working
Blooming Ridge Hand I Melee attack which also applies a debuff on the opponent which heals those that attack it (generates 1 Jin) 28 Instant
Working
Feint I Short stun which leaves the opponent vulnerable to Astral Gale 20 Instant
Working
Inner Light III Self buff which causes your attacks to heal your group 1 Instant
Working
Touch of Discord III Chain melee attack (generates 1 Jin) 10 Instant
Working
Touch of the Ox I STR, DEX, CON debuff (2 min) 3 Instant
Working
Touch of Woe III Opponent takes damage when it attacks (2 min) 3 Instant

Endowments

Endowments are buffs that are bestowed on you and your group by completing specific abilities in a specific order. You don't learn these from a trainer, you simply need to be of the appropriate level and complete the ability chain.

Endowment Chain Effect Level
Life Blessed Wind-> Cyclone Kick-> Void Hand Increases your defensive target's health for 2 minutes and heals them instantly. Effectiveness depends on the level of BW, CK, VH, and vitality. 4
Mastery Soul Cutter-> Void Hand-> Knife Hand Lowers the energy and endurance cost of all abilities by 10% for all group members within 10m for 10 minutes. 18
Enmity Cyclone Kick -> Ra'Jin Flare Increases your damage by 10% for 10 minutes. 34

Learned Abilities

This section needs verification

Some Disciple abilties are not taught by a trainer but instead are learned from fighting specific mobs in the world.

Essence Thief I: (Lvl 34)

  • Ruins of Vol Tuniel - Rotblood Warrior
  • River Palace - Seductress


Essence Thief II: (Lvl 42)

  • Graystone - Graystone Legionnaires and Flarehounds

Essence Thief III: (Lvl ??)

  • Rahz Inkur - Zull Efreeti Templar
  • Nusibe Necropolis - Lector Priest

Skills

Wield Types Weapon Types Weapon Specialization
Dual Wield Hand to Hand Knuckles
Two-handed Two-handed Blunt Martial Sword
Two-handed Piercing Ulak and Claws
Two-handed Slashing Martial Staff
Thrown Handwraps
Bladed Staff


Perception and Concealment Combat Spell Schools
Awareness Dodge Conjuration
Combat Awareness Parry Evocation
Detection Alteration
Tactic Recognition


General
Safe Fall
Fishing


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior