Difference between revisions of "Goblin"

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(Created page with "{{PageHeaderParent|Goblin}} Sinister and devious, the goblins of the Kojan Archipelago are practitioners of magic without equal. Along with their orc clansmen, the magically...")
 
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{{PageHeaderParent|Goblin}}
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==Description==
[[File:Icon_diplo_demand.png|right|400px]]
Sinister and devious, the goblins of the Kojan Archipelago are practitioners of magic without equal. Along with their orc clansmen, the magically adept goblins pose a very dangerous threat to the rest of Telon, a threat that is tempered only by the warfare between their clans. While goblins possess a potent link to the spiritual ancestors of their kind, it is in their ability to master any arcane art they lay hands on that the goblins display true power. No arcane secret remains so for long once it is in the hands of a goblin.
Sinister and devious, the goblins of the Kojan Archipelago are practitioners of magic without equal. Along with their orc clansmen, the magically adept goblins pose a very dangerous threat to the rest of Telon, a threat that is tempered only by the warfare between their clans. While goblins possess a potent link to the spiritual ancestors of their kind, it is in their ability to master any arcane art they lay hands on that the goblins display true power. No arcane secret remains so for long once it is in the hands of a goblin.


The city of Martok is home to many goblins, along with their orc clansmen. As a clan they have blended together to not only survive, but form an army of such brutal efficiency, drive, and capability that none can stand before them. The goblins tend to enjoy gathering trinkets and discarded treasures from the orcs, and each other, with a curious drive to figure everything out.
The city of Martok is home to many goblins, along with their orc clansmen. As a clan they have blended together to not only survive, but form an army of such brutal efficiency, drive, and capability that none can stand before them. The goblins tend to enjoy gathering trinkets and discarded treasures from the orcs, and each other, with a curious drive to figure everything out.


While viewed by other races as vicious, evil, and disgusting beings, the goblins are anything but. While they do indeed utilize any advantage they can against a foe in combat, they are a respected and respectful people to their friends and allies, the orcs. Goblins possess the drive and innate ability to make excellent Warriors, Rogues, Monks, Disciples, Shamans, Blood Mages, Sorcerers, Psionicists and Necromancers.
While viewed by other races as vicious, evil, and disgusting beings, the goblins are anything but. While they do indeed utilize any advantage they can against a foe in combat, they are a respected and respectful people to their friends and allies, the orcs.  
 
==Racial Information==
<b>Starting City:</b> [[Martok]]
 
<b>Adventuring:</b>
*[[Hex of Ghalnn]]
*Small Race: 2% bonus to evasion
*Starting at level 10:
:*+3 [[Vitality]] and +1 [[Intelligence]] per level
:*Gain 10 attribute customization points each level
:*Allowed to spend 4 points per attribute each level


= Racial Ability =


- '''Hex of Ghalnn''' - Whoever is afflicted by this hex will return 3% of the mana and hit points for every hit that is made on them. The effect lasts for 60 seconds. This ability has a 15 minute cooldown.
<b>Crafting:</b>
*+10 Reasoning


= Attributes =
<b>Harvesting:</b>
Post level 10, gain at each level:
*+5 Mining
- +3 VIT
- +1 INT
- +10 customization points


= Adventuring Ability =
<b>Diplomacy:</b>
*Primary Diplomacy Expression:[[File:Icon_diplo_reason.png]] Reason


- ''Small Race'': 2% bonus to evasion


= Crafting Ability =
==Goblin Society==
Playable Goblins hail from the city of Martok, along with the Orcs. Their standing in this society is mainly as magical aids to the Orcs, and providing spiritual advice with their Shamans.


- +10 Reasoning
==Goblin History==


= Harvesting Ability =
==Allies & Enemies==
- +5 Mining
The denizens of Martok are at war with the Gulgrethor.


<div id="wikia-credits"> </div>
{{Navbox Race}}
<div id="wikia-credits">This race is the cockroach like race of Telon.</div>


<div id="wikia-credits">
<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
<small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small>
</div>

Revision as of 23:25, 1 September 2020

Description

Icon diplo demand.png

Sinister and devious, the goblins of the Kojan Archipelago are practitioners of magic without equal. Along with their orc clansmen, the magically adept goblins pose a very dangerous threat to the rest of Telon, a threat that is tempered only by the warfare between their clans. While goblins possess a potent link to the spiritual ancestors of their kind, it is in their ability to master any arcane art they lay hands on that the goblins display true power. No arcane secret remains so for long once it is in the hands of a goblin.

The city of Martok is home to many goblins, along with their orc clansmen. As a clan they have blended together to not only survive, but form an army of such brutal efficiency, drive, and capability that none can stand before them. The goblins tend to enjoy gathering trinkets and discarded treasures from the orcs, and each other, with a curious drive to figure everything out.

While viewed by other races as vicious, evil, and disgusting beings, the goblins are anything but. While they do indeed utilize any advantage they can against a foe in combat, they are a respected and respectful people to their friends and allies, the orcs.

Racial Information

Starting City: Martok

Adventuring:

  • Hex of Ghalnn
  • Small Race: 2% bonus to evasion
  • Starting at level 10:
  • +3 Vitality and +1 Intelligence per level
  • Gain 10 attribute customization points each level
  • Allowed to spend 4 points per attribute each level


Crafting:

  • +10 Reasoning

Harvesting:

  • +5 Mining

Diplomacy:

  • Primary Diplomacy Expression:Icon diplo reason.png Reason


Goblin Society

Playable Goblins hail from the city of Martok, along with the Orcs. Their standing in this society is mainly as magical aids to the Orcs, and providing spiritual advice with their Shamans.

Goblin History

Allies & Enemies

The denizens of Martok are at war with the Gulgrethor.

Thestran HumanDwarfHalflingHigh ElfVulmaneVaranjarLesser GiantKojani HumanWood ElfHalf ElfOrcGoblinRakiQaliathari HumanGnomeDark ElfKurashasaMordebi HumanVaranthari