Difference between revisions of "Halfling"

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{{PAGEHEADER|image=none}}{{CATEGORY|Race|Thestra|{{PAGENAME}}}}
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==Description==
image:icon_halfling_male.png|Male
[[File:Halfling.JPG|right|400px]]
image:icon_halfling_female.png|Female
</gallery>
 
==Official Description==
Short, sturdy and amicable the halflings of Thestra seem to be bothered the least by the problems of the other races. For nearly a thousand years, they have been close with the humans and the two races interact and work together more than any others in Thestra.
Short, sturdy and amicable the halflings of Thestra seem to be bothered the least by the problems of the other races. For nearly a thousand years, they have been close with the humans and the two races interact and work together more than any others in Thestra.
Generally a peaceful race halflings will rarely start any sort of conflict, though when forced they will defend themselves with a surprising ferocity and resourcefulness. Their lifestyle lends itself well to agriculture and most who live in the halfling village of Rindol Field are indeed farmers. While the majority of halflings choose to stay close to their homes, it is not uncommon to see them in adventuring parties across Thestra.
Generally a peaceful race halflings will rarely start any sort of conflict, though when forced they will defend themselves with a surprising ferocity and resourcefulness. Their lifestyle lends itself well to agriculture and most who live in the halfling village of Rindol Field are indeed farmers. While the majority of halflings choose to stay close to their homes, it is not uncommon to see them in adventuring parties across Thestra.


Halflings have been known to be Warriors, Rangers, Rogues, Bards, Clerics and Druids.
==Racial Information==
 
<b>Starting City:</b> [[Tursh Village|Rindol Field]]
= Racial Abilities =
 
- ''Halfling warriors:'' '''Pride of the Vael''': This ability will add a vast amount of hate to a single target, and apply a buff on the Halfling for 30 seconds. All attacks during this time period will count for double agro. – recast time is 15 minutes.


- ''All other classes'': '''Shroud of the Vael''': this ability will remove 99% of agro from a single target but keep the Halfling in combat. Additionally, for 30 seconds afterwards, any spell cast or attack made will have its agro reduced to 1% of normal as well.
<b>Adventuring:</b>
*[[Shroud of the Vael]] or [[Pride of the Vael]] <span style="font-size:75%">''(Warrior Only)''</span>
*[[Racial_Inheritance:_Small_Race|Small Race]]: 2% bonus to evasion
*Starting at level 10:
:*+3 [[Attributes#Adventuring_Attributes|Dexterity]] and +1 [[Attributes#Adventuring_Attributes|Wisdom]] per level
:*Gain 10 attribute customization points each level
:*Allowed to spend 4 points per attribute each level


= Attributes =
<b>Crafting:</b>
Post level 10, gain at each level:
*+10 Reasoning
- +3 DEX
- +1 WIS
- +10 customization points


= Adventuring Ability =
<b>Harvesting:</b>
*+5 Reaping


- ''Small Race:'' 2% bonus to evasion
<b>Diplomacy:</b>
*Primary Diplomacy Expression:[[File:Icon_diplo_flattery.png]] Flattery


= Crafting Ability =
==Halfling History & Lore==
Why hello there!
Do not let anyone ever tell you that you're half of anything! While the big folk may call us Halflings, we call ourselves dalefolk. We have a long and proud history of standing tall and lifting ourselves to the same height as any other race walking this world. For, you see, we live within the magnificent favor of Gloriann, the Lady of the Harvest, and it is our bounty that keeps food in the bellies of most of central Thestra. The dwarves, in particular, have come to depend on our harvest to stock their larders.
Unfortunately, we have recently had to halt our exports across the Northern Plains.
Rindol Field has recently become infested by all manner of wicked little creatures. Giant ants ravage our crops while vicious redcaps have infested our storehouse. What remains can barely sustain our own people much less our neighbors, and this has created an air of friction between us and our dwarven allies. They built, and now maintain, the dam, Themnwar's Shield, that keeps our valley from becoming a giant bog, and we can only hope their anger with us does not threaten its constitution.
These are dire times, and our people's legendary ability to avoid danger does not seem to be so trustworthy this time around. The advancement of the undead to the west has us all on edge, and if that weren't enough, the Tursh Academy over the hill has been taken oer by a strange presence almost over night.
It's up to you to see us through to the next season. Go with the blessings of the Dale!


- +10 Reasoning


= Harvesting Ability =
{{Navbox Race}}
- +5 Reaping


<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>

Revision as of 21:32, 11 January 2021

Description

Halfling.JPG

Short, sturdy and amicable the halflings of Thestra seem to be bothered the least by the problems of the other races. For nearly a thousand years, they have been close with the humans and the two races interact and work together more than any others in Thestra. Generally a peaceful race halflings will rarely start any sort of conflict, though when forced they will defend themselves with a surprising ferocity and resourcefulness. Their lifestyle lends itself well to agriculture and most who live in the halfling village of Rindol Field are indeed farmers. While the majority of halflings choose to stay close to their homes, it is not uncommon to see them in adventuring parties across Thestra.

Racial Information

Starting City: Rindol Field

Adventuring:

  • +3 Dexterity and +1 Wisdom per level
  • Gain 10 attribute customization points each level
  • Allowed to spend 4 points per attribute each level

Crafting:

  • +10 Reasoning

Harvesting:

  • +5 Reaping

Diplomacy:

  • Primary Diplomacy Expression:Icon diplo flattery.png Flattery

Halfling History & Lore

Why hello there!

Do not let anyone ever tell you that you're half of anything! While the big folk may call us Halflings, we call ourselves dalefolk. We have a long and proud history of standing tall and lifting ourselves to the same height as any other race walking this world. For, you see, we live within the magnificent favor of Gloriann, the Lady of the Harvest, and it is our bounty that keeps food in the bellies of most of central Thestra. The dwarves, in particular, have come to depend on our harvest to stock their larders.

Unfortunately, we have recently had to halt our exports across the Northern Plains.

Rindol Field has recently become infested by all manner of wicked little creatures. Giant ants ravage our crops while vicious redcaps have infested our storehouse. What remains can barely sustain our own people much less our neighbors, and this has created an air of friction between us and our dwarven allies. They built, and now maintain, the dam, Themnwar's Shield, that keeps our valley from becoming a giant bog, and we can only hope their anger with us does not threaten its constitution.

These are dire times, and our people's legendary ability to avoid danger does not seem to be so trustworthy this time around. The advancement of the undead to the west has us all on edge, and if that weren't enough, the Tursh Academy over the hill has been taken oer by a strange presence almost over night.

It's up to you to see us through to the next season. Go with the blessings of the Dale!


Thestran HumanDwarfHalflingHigh ElfVulmaneVaranjarLesser GiantKojani HumanWood ElfHalf ElfOrcGoblinRakiQaliathari HumanGnomeDark ElfKurashasaMordebi HumanVaranthari