Difference between revisions of "Necromancer"

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<span style="color:red"><b>Some stances may not currently be scripted properly</b></span>
<span style="color:red"><b>Some stances may not currently be scripted properly</b></span>


[[File:Icon5028.png]] <b>Form of the Lich:</b>
{| class="wikitable"
:::*Illusion: Skeleton
|-
:::*+25% Physical Damage
! style="background-color: #EBDECA;" | Stance
:::*+30% Hit Points
! style="background-color: #EBDECA;" | Effect
:::*+166 AC
! style="background-color: #EBDECA;" | Level
:::*Endure Breath
|-
:::*See  Invis
| align="center" | [[File:Icon5028.png]]  
 
<b>Form of the Lich</b>
''You also get Guise of Lich Mortality which is the same as Form of the Lich just without the illusion component.''
|
 
*Illusion: Skeleton
[[File:Icon5029.png]] <b>Form of the Wraith:</b>
*+25% Physical Damage
:::*Illusion: Ghost
*+30% Hit Points
:::*+25% Spiritual Damage
*+166 AC
:::*+12% Mitigation
*Endure Breath
:::*Endure Breath
*See  Invis
:::*See  Invis
| align="center" | 30
:::*Levitation
|-
 
| align="center" | [[File:Icon5004.png]]
''You also get Guise of Wraith Mortality which is the same as Form of the Wraith just without the illusion component.''
<b>Guise of Lich Mortality</b>
| Same as Form of the Lich, just without the illusion
| align="center" | 30
|-
| align="center" | [[File:Icon5029.png]]  
<b>Form of the Wraith</b>
|
*Illusion: Ghost
*+25% Spiritual Damage
*+12% Mitigation
*Endure Breath
*See  Invis
*Levitation
| align="center" | 30
|-
| align="center" | [[File:Icon5020.png]]
<b>Guise of Wraith Mortality</b>
| Same as Form of the Wraith, just without the illusion
| align="center" | 30
|}


==Level 1==
==Level 1==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
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|icon=Icon668
|icon=Icon668
|Name=[[Favor of the Deathdealer I]]
|Name=[[Favor of the Deathdealer I]]
|description=Group buff increases INT and CON, adds cold resist and physical resist
|description=Group buff: INT, CON, cold resist, physical resist
|CR=
|CR=
|Endurance=
|Endurance=
Line 72: Line 91:


==Level 2==
==Level 2==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
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==Level 4==
==Level 4==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
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|icon=Icon707
|icon=Icon707
|Name=[[Drain Life I]]
|Name=[[Drain Life I]]
|description=Drains 3 to 5 health from the target
|description=Life tap
|CR=
|CR=
|Endurance=
|Endurance=
Line 117: Line 136:


==Level 6==
==Level 6==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
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==Level 8==
==Level 8==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
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==Level 10==
==Level 10==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
Line 224: Line 243:
|icon=Icon668
|icon=Icon668
|Name=[[Favor of the Deathdealer II]]
|Name=[[Favor of the Deathdealer II]]
|description=Group buff increases INT and CON, adds cold resist and physical resist
|description=Group buff: INT, CON, cold resist, physical resist
|CR=
|CR=
|Endurance=
|Endurance=
Line 256: Line 275:


==Level 20==
==Level 20==
<table cellpadding='5' cellborder='0' cellspacing='0' width='92%'>
<table cellpadding='5' cellborder='0' cellspacing='0' width='100%'>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b>[[Class Resource|HP]]</b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>
<tr bgcolor="#EBDECA"><td valign='top'><b>Alpha</b></td><td valign='top'><b>Icon</b></td><td valign='top'><b>Name</b></td><td valign='top'><b>Description</b></td><td valign='top'><b><span style="color:#EBDECA"><b>[[Class Resource|HP]]</b></span></b></td><td valign='top'><b>Endurance</b></td><td valign='top'><b>Energy</b></td><td valign='top'><b>Cast</b></td>


{{SpellRow
{{SpellRow
Line 285: Line 304:


=Skills=
=Skills=
===<u>Weapon Types</u>===


{| cellpadding=5 style="border:1px solid #BBB
{| cellpadding=5 style="border:1px solid #BBB
Line 303: Line 319:
|}
|}


===<u>Combat</u>===


{| cellpadding=5 style="border:1px solid #BBB"
{| cellpadding=5 style="border:1px solid #BBB"
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|-
|-
| Counterspelling || ||   
| Counterspelling || ||   
|}
{| cellpadding=5 style="border:1px solid #BBB"
|- bgcolor="#EBDECA"
| <b>General</b>
|-
| Fishing
|}
|}




{{Template: Navbox Classes}}
{{Template: Navbox Classes}}

Revision as of 18:46, 14 October 2020

Description

Necromancer.png

Necromancers are masters of death and destruction. Bodies of enemies killed by. Necromancers are often used by the necromancer to empower themselves or their allies in future battles. Necromancers also use their dark arts to conjure minions that aid them in battle. Necromancers excel at solo play as they can raise their own army to being with them when fighting powerful foes.

Necromancer Abilities

Stances

Some stances may not currently be scripted properly

Stance Effect Level
Icon5028.png

Form of the Lich

  • Illusion: Skeleton
  • +25% Physical Damage
  • +30% Hit Points
  • +166 AC
  • Endure Breath
  • See Invis
30
Icon5004.png

Guise of Lich Mortality

Same as Form of the Lich, just without the illusion 30
Icon5029.png

Form of the Wraith

  • Illusion: Ghost
  • +25% Spiritual Damage
  • +12% Mitigation
  • Endure Breath
  • See Invis
  • Levitation
30
Icon5020.png

Guise of Wraith Mortality

Same as Form of the Wraith, just without the illusion 30

Level 1


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bone Spike I Direct damage spell (48-54 dmg) 34 2.0
Working
Awaken Abomination I Summons Abomination pet 5.0
Working
Favor of the Deathdealer I Group buff: INT, CON, cold resist, physical resist Instant

Level 2


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Torment I Snare for 50% with a 361-384 damge over time (60 sec) 55 Instant

Level 4


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Rite I Pet healing spell -Increase Hitpoints by 197 15 80 2.0
Working
Drain Life I Life tap 68 2.0

Level 6


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bone Spike II Direct damage spell (162-173 dmg) 68 2.0
Working
Plague of Infestation I Damage over time spell (930-981 dmg over 60 sec) 119 2.0

Level 8


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Crippling Blight I Reduces damage of opponent 41 Instant
Working
Devouring Shadows I Drain over time 997-1052 over 60 sec, half of which is returned to you as health 145 Instant
Working
Fear I Single Target Fear for 15 sec 55 1.0
Working
Vile Ritual I Restore 374 energy and heal your pet for 374 health (requires a corpse) 34 5.0

Level 10


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Annul Magic Counterspell 133 Instant
Working
Blood Rite II Pet healing spell -Increase Hitpoints by 419 32 159 2.0
Working
Favor of the Deathdealer II Group buff: INT, CON, cold resist, physical resist Instant
Working
Necropsy Harvest a corpse for organs (requires a corpse) 79 1.0
Working
Torment II Snare for 50% with a 887-937 damge over time (60 sec) 116 Instant

Level 20


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Rest of the Dead I Feign Death (learned ability) 36 10.0

Learned Abilities

Some Necromancer abilties are not taught by a trainer but instead are quested or learned from tomes dropped in the world.

Rest of the Dead I: (Lvl 20)

Rest of the Dead II: (Lvl 40)

  • Tome of Rest of the Dead II drops at Greystone Dungeon in Beranid Hills off any of the boss mobs

Rest of the Dead III: (Lvl ??)

  • Graystone spellbook drop from Graystone "writ summoned nameds" or two regular nameds deep inside.

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt N/A
Two-handed One-handed Blunt
One-handed Piercing
Hand to Hand


Perception and Concealment Combat Spell Schools
Awareness Dodge Conjuration
Combat Awareness Evocation
Detection Alteration
Spell Identification
Counterspelling


General
Fishing


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior