Necromancer

From Vanguard Wiki
Revision as of 12:52, 14 September 2020 by Zukan (talk | contribs)
Jump to navigation Jump to search

Description

Necromancer.png

Necromancers are masters of fire and arcane using their control of magic to do massive damage to their enemies. The Necromancer's arsenal is among the most powerful of any class but this power comes at a cost. Necromancers lack many spells that do much more then do damage which means that while Necromancers may bring the ability to do a lot of damage to a group they bring very little else. In order to be a successful Necromancer players must take advantage of the range of their spells to keep their enemies far away from themselves unless the Necromancer is fond of taking dirt naps.

Necromancer Abilities

Stances

Some stances may not currently be scripted properly


Level 1


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bone Spike I Direct damage spell (48-54 dmg) 34 2.0
Working
Awaken Abomination I Summons Abomination pet 5.0
Working
Favor of the Deathdealer I Group buff increases INT and CON, adds cold resist and physical resist Instant

Level 2


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Torment I Snare for 50% with a 361-384 damge over time (60 sec) 55 Instant

Level 4


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Rite I Pet healing spell -Increase Hitpoints by 197 15 80 2.0
Working
Drain Life I Drains 3 to 5 health from the target 68 2.0

Level 6


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bone Spike II Direct damage spell (162-173 dmg) 68 2.0
Working
Plague of Infestation I Damage over time spell (930-981 dmg over 60 sec) 119 2.0

Level 8


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Crippling Blight I Reduces damage of opponent 41 Instant
Working
Devouring Shadows I Drain over time 997-1052 over 60 sec, half of which is returned to you as health 145 Instant
Working
Fear I Single Target Fear for 15 sec 55 1.0
Working
Vile Ritual I Restore 374 energy and heal your pet for 374 health (requires a corpse) 34 5.0

Level 10


AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Annul Magic Counterspell 133 Instant
Working
Blood Rite II Pet healing spell -Increase Hitpoints by 419 32 159 2.0
Working
Favor of the Deathdealer II Group buff increases INT and CON, adds cold resist and physical resist Instant
Unscripted Necropsy Harvest a corpse for organs (requires a corpse) 79 1.0
Working
Torment II Snare for 50% with a 887-937 damge over time (60 sec) 116 Instant

Skills

Weapon Types

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt N/A
Two-handed One-handed Blunt
One-handed Piercing
Hand to Hand

Combat

Perception and Concealment Combat Spell Schools
Awareness Dodge Conjuration
Combat Awareness Evocation
Detection Alteration
Spell Identification
Counterspelling


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior