Difference between revisions of "Ranger"
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{{SpellRow | {{SpellRow | ||
|Alpha=<span style="color:red"><b>Unscripted</b></span> | |Alpha=<span style="color:red"><b>Unscripted</b></span> | ||
|icon= | |icon=Icon571 | ||
|Name=[[Cripple I]] | |Name=[[Cripple I]] | ||
|description= | |description=50% melee attack, 20 damage debuff, and stance push | ||
|Endurance=<span style="color:green"><b>20</b></span> | |||
|Energy= | |||
|Target=Offensive | |||
}} | |||
{{SpellRow | |||
|Alpha=<span style="color:orange"><b>Partial</b></span> | |||
|icon=Icon602 | |||
|Name=[[Critical Shot I]] | |||
|description=400% melee damage +92 - 100 damage, does additional damage if used while stealthed | |||
|Endurance= | |Endurance= | ||
|Energy= | |Energy=<span style="color:blue"><b>70</b></span> | ||
|Target= | |Target=Offensive | ||
}} | |||
{{SpellRow | |||
|Alpha=<span style="color:green"><b>Working</b></span> | |||
|icon=Icon1076 | |||
|Name=[[Crippling Shot I]] | |||
|description=50% melee attack, 20 damage debuff, and stance push | |||
|Endurance= | |||
|Energy=<span style="color:blue"><b>44</b></span> | |||
|Target=Defensive | |||
}} | }} | ||
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|Alpha=<span style="color:green"><b>Working</b></span> | |Alpha=<span style="color:green"><b>Working</b></span> | ||
|icon=Icon567 | |icon=Icon567 | ||
|Name=[[ | |Name=[[Windsong I]] | ||
|description= | |description=Finishing melee attack with +33 damage, change to add multiple extra attacks | ||
|Endurance=10 | |Endurance=<span style="color:green"><b>10</b></span> | ||
|Energy= | |Energy= | ||
|Target=Offensive | |Target=Offensive | ||
}} | |||
{{SpellRow | |||
|Alpha=<span style="color:green"><b>Working</b></span> | |||
|icon=Icon20361 | |||
|Name=[[Favor of the Swift I]] | |||
|description=Group melee, 6 point damage shield, and 6% runspeed buff | |||
|Endurance= | |||
|Energy= | |||
|Target=Group | |||
}} | }} | ||
{{SpellRow | {{SpellRow | ||
|Alpha=<span style="color:green"><b>Working</b></span> | |Alpha=<span style="color:green"><b>Working</b></span> | ||
|icon= | |icon=Icon494 | ||
|Name=[[ | |Name=[[Forage]] | ||
|description= | |description=Group melee, 6 point damage shield, and 6% runspeed buff | ||
|Endurance= | |Endurance= | ||
|Energy=<span style="color:blue"><b>44</b></span> | |||
|Target=Self | |||
}} | |||
{{SpellRow | |||
|Alpha=<span style="color:green"><b>Working</b></span> | |||
|icon=Icon20244 | |||
|Name=[[Fletching]] | |||
|description=Gain the ability to craft arrows and bolts | |||
|Endurance= | |||
|Energy= | |Energy= | ||
|Target= | |Target=Self | ||
}} | }} | ||
{{SpellRow | {{SpellRow | ||
|Alpha=<span style="color:green"><b>Working</b></span> | |Alpha=<span style="color:green"><b>Working</b></span> | ||
|icon= | |icon=Icon1018 | ||
|Name=[[ | |Name=[[Prepare Campfire]] | ||
|description= | |description=Group melee, 6 point damage shield, and 6% runspeed buff | ||
|Endurance= | |Endurance= | ||
|Energy= | |Energy= | ||
|Target= | |Target=Self | ||
}} | }} | ||
Revision as of 22:58, 3 September 2020
Description
The ranger's awesome displays of combat prowess are a wonder to behold and a nightmare to face. Unique fighting styles allow the ranger to be able to fight defensively or offensivly and improve their tactics by adapting their combat style in reaction to their opponent's powers. Rangers also have some command over nature itself, using it to heal and augment as well as channeling it into special attacks. The ranger is also a very skilled archer, having many special skills when using a bow in combat. The ranger wears medium armor and prefers wielding double one-handed weapons.
The Ranger is an offensive fighter that is skilled in melee and ranged combat. His ties to nature give him many useful skills such as roots, snares, foraging, and animal charming. The Ranger can switch from being a damage dealer to fighting defensively by using his evade and parry abilities. Rangers are fighters who specialize in melee and ranged attacks, and this class is at home in nature. Like animals, rangers have special instincts that give them certain bonuses, and rangers can also tap into healing spells and poison cures. Rangers specialize in both melee and ranged attacks, and have an arsenal of special attacks at their disposal.
Stances
Stances observe an opponents actions and increase over time. There are 6 levels to each stance and start at 0 and increase the longer you stay targeted on and engaged on a mob. If you switch offensive targets, the level resets to 0 and starts building again. You can switch Stances on the same mob and not lose the stance "level." Only switching targets resets the level. The 3 stances are:
- Offensive Style - Allows you to study your opponent and enter the base Offensive Style, setting you up to gain melee damage, while lowering your parry and dodge. Effects increase the longer you fight an opponent.
- Evasive Style - Allows you to study your opponent and enter the base Evasive Style, setting you up to gain parry and dodge, while lowering your damage slightly. Effects increase the longer you fight an opponent.
- Style of Precision - Allows you to study your opponent and enter the base Precision Style, setting you up to gain ranged damage, while lowering your parry and dodge. Effects increase the longer you fight an opponent.
Ranger Abilities
Level 1
Alpha | Icon | Name | Description | Endurance | Energy | Target | |
Working | Blade of Winter I | Melee attack with +10 damage | 20 | ||||
Working | Favor of the Swift I | Group melee, 6 point damage shield, and 6% runspeed buff | |||||
Working | Nature's Guise I | Self stealth buff |
Level 2
Alhpa | Icon | Name | Description | Endurance | Energy | Target | |
Working | Blade of Summer I | 200% melee damage +17 - 21 damage, does an addtional +16 - 20 damage if flanking your opponent | 28 |
Level 4
Alpha | Icon | Name | Description | Endurance | Energy | Target | |
Working | Sweeping Strike I | Frontal cone melee attack dealing 37 - 43 damage | 21 | ||||
Working | Thorn Cloak I | Self only 5 point damage shield and 144 AC buff |
Level 6
Alpha | Icon | Name | Description | Endurance | Energy | Target | |
Working | Deadly Shot I | Ranged attack with +25 damage | 39 | ||||
Working | Tame I | 75 sec charm | 102 |
Level 8
Alpha | Icon | Name | Description | Endurance | Energy | Target | |
Working | Blade of Winter II | Melee attack with +31 damage | 20 | ||||
Working | Entangling Web I | 40% snare for 25 - 35 sec | 73 | ||||
Partial | Rancor I | 150% melee counterattack, and +10 damage group buff for 30 sec | 10 |
Level 10
Alpha | Icon | Name | Description | Endurance | Energy | Target | |
Unscripted | Cripple I | 50% melee attack, 20 damage debuff, and stance push | 20 | ||||
Partial | Critical Shot I | 400% melee damage +92 - 100 damage, does additional damage if used while stealthed | 70 | ||||
Working | Crippling Shot I | 50% melee attack, 20 damage debuff, and stance push | 44 | ||||
Working | Windsong I | Finishing melee attack with +33 damage, change to add multiple extra attacks | 10 | ||||
Working | Favor of the Swift I | Group melee, 6 point damage shield, and 6% runspeed buff | |||||
Working | Forage | Group melee, 6 point damage shield, and 6% runspeed buff | 44 | ||||
Working | Fletching | Gain the ability to craft arrows and bolts | |||||
Working | Prepare Campfire | Group melee, 6 point damage shield, and 6% runspeed buff |
Skills
Weapon Types
Wield Types | Weapon Types | Weapon Specialization |
One-handed | One-handed Piercing | Spear & Javelin |
Dual Wield | One-handed Blunt | Bow |
Ranged | One-handed Slashing | Crossbow |
Hand to Hand | Axe | |
Thrown | Dagger and Knife | |
Archery | Thrown Dagger | |
Thrown Axe | ||
Longsword | ||
Hammer | ||
Mace | ||
Short Sword | ||
Club |
Combat
Perception and Concealment | Combat | Spell Schools |
Awareness | Dodge | Conjuration |
Combat Awareness | Parry | Evocation |
Detection | Alteration | |
Tactic Recognition | ||
Sneak | ||
Hide | ||
Bard • Blood Mage • Cleric • Disciple • Dread Knight • Druid • Monk • Necromancer • Paladin • Psionicist • Ranger • Rogue • Shaman • Sorcerer • Warrior