Description
The ranger's awesome displays of combat prowess are a wonder to behold and a nightmare to face. Unique fighting styles allow the ranger to be able to fight defensively or offensivly and improve their tactics by adapting their combat style in reaction to their opponent's powers. Rangers also have some command over nature itself, using it to heal and augment as well as channeling it into special attacks. The ranger is also a very skilled archer, having many special skills when using a bow in combat. The ranger wears medium armor and prefers wielding double one-handed weapons.
The Ranger is an offensive fighter that is skilled in melee and ranged combat. His ties to nature give him many useful skills such as roots, snares, foraging, and animal charming. The Ranger can switch from being a damage dealer to fighting defensively by using his evade and parry abilities. Rangers are fighters who specialize in melee and ranged attacks, and this class is at home in nature. Like animals, rangers have special instincts that give them certain bonuses, and rangers can also tap into healing spells and poison cures. Rangers specialize in both melee and ranged attacks, and have an arsenal of special attacks at their disposal.
Ranger Abilities
Stances
Some stances may not currently be scripted properly
Stances observe an opponents actions and increase over time. There are 6 levels to each stance and start at 0 and increase the longer you stay targeted on and engaged on a mob. If you switch offensive targets, the level resets to 0 and starts building again. You can switch Stances on the same mob and not lose the stance "level." Only switching targets resets the level. The 3 stances are:
Stance
|
Effect
|
Level
|
Offensive
|
- Allows you to study your opponent and enter the base Offensive Style, setting you up to gain melee damage, while lowering your parry and dodge. Effects increase the longer you fight an opponent.
|
1
|
Evasive
|
- Allows you to study your opponent and enter the base Evasive Style, setting you up to gain parry and dodge, while lowering your damage slightly. Effects increase the longer you fight an opponent.
|
2
|
Precision
|
- Allows you to study your opponent and enter the base Precision Style, setting you up to gain ranged damage, while lowering your parry and dodge. Effects increase the longer you fight an opponent.
|
12
|
Level 1
Level 2
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Summer I |
Melee attack, addtional damage if flanking opponent |
|
28 |
- |
Instant |
Level 4
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Sweeping Strike I |
Frontal cone melee attack |
|
21 |
- |
Instant |
Working |
|
Thorn Cloak I |
Self only damage shield and AC |
|
- |
- |
Instant |
Level 6
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Deadly Shot I |
Ranged attack |
|
- |
39 |
Instant |
Working |
|
Tame I |
Short duration charm only usable on creatures (75 sec) |
|
- |
102 |
2.0 |
Level 8
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Winter II |
Melee attack |
|
20 |
- |
Instant |
Working |
|
Entangling Web I |
Snare spell (35 sec) |
|
- |
73 |
1.0 |
Working |
|
Rancor I |
Counterattack which grants a group damage buff (30 sec) (only available after parrying) |
|
10 |
- |
Instant |
Level 10
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Cripple I |
Melee attack with damage debuff and Stance Push |
|
22 |
- |
Instant |
Working |
|
Crippling Shot I |
Ranged attack with damage debuff and Stance Push |
|
- |
75 |
Instant |
Working |
|
Critical Shot I |
Powerful ranged attack, additional damage while hidden |
|
- |
70 |
Instant |
Working |
|
Favor of the Swift II |
TGB: CON, DEX, AC, Physical resist, Crit Chance, Accuracy, Damage Shield, Runspeed |
|
- |
- |
Instant |
Working |
|
Fletching |
Gain the ability to craft arrows and bolts |
|
- |
- |
Passive |
Working |
|
Forage |
Forage materials for fletching |
|
- |
44 |
Instant |
Working |
|
Prepare Campfire |
Creates a campfire on the ground |
|
- |
- |
Instant |
Working |
|
Windsong I |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Level 12
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Summer II |
Melee attack, addtional damage if flanking opponent |
|
28 |
- |
Instant |
Working |
|
Ferocity I |
Self buff which increases damage and endurance regen (30 sec) |
|
- |
76 |
Instant |
Working |
|
Intercept I |
Intercept melee attack with a root (8 sec) |
|
22 |
- |
Instant |
Working |
|
Parry I |
Parry next attack |
|
10 |
- |
Instant |
Level 14
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of the Equinox I |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Working |
|
Blade Shroud I |
Self buff which increases your parry (12 sec) |
|
- |
24 |
Instant |
Working |
|
Dawn Arrow I |
Chain ranged attack (only available after landing a ranged critical hit) |
|
- |
22 |
Instant |
Working |
|
Deadly Shot II |
Ranged attack |
|
- |
58 |
Instant |
Working |
|
Regress I |
Hate reduction spell |
|
- |
30 |
Instant |
Working |
|
Shocking Arrow I |
Ranged attack with a chance to stun (3 sec) |
|
- |
62 |
Instant |
Level 16
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Raven Talisman |
Self buff which increases energy regen, and grants your Shocking Arrow an additional strike (only allowed one Talisman at a time) |
|
- |
- |
Instant |
Working |
|
Sweeping Strike II |
Frontal cone melee attack |
|
21 |
- |
Instant |
Working |
|
Tiger Talisman |
Self buff which increases melee damage and crit chance (only allowed one Talisman at a time) |
|
- |
- |
Instant |
Working |
|
Windsong II |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Level 18
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Entangle I |
Root spell that deals damage over time (28 sec) |
|
- |
127 |
Instant |
Unscripted |
|
Nature's Remedy I |
Cure lesser disease & poison |
|
- |
- |
2.0 |
Working |
|
Regrowth I |
Healing spell with addtional healing over time |
|
- |
114 |
3.0 |
Working |
|
Splitting Arrow I |
Targeted area of effect ranged attack hitting up to 6 opponents |
|
- |
65 |
Instant |
Level 20
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Winter III |
Melee attack |
|
20 |
- |
Instant |
Working |
|
Cripple II |
Melee attack with damage debuff and Stance Push |
|
22 |
- |
Instant |
Working |
|
Crippling Shot II |
Ranged attack with damage debuff and Stance Push |
|
- |
111 |
Instant |
Working |
|
Critical Shot II |
Powerful ranged attack, additional damage while hidden |
|
- |
105 |
Instant |
Working |
|
Entangling Web II |
Snare spell (40 sec) |
|
- |
102 |
1.0 |
Working |
|
Favor of the Swift III |
TGB: CON, DEX, AC, Physical resist, Crit Chance, Accuracy, Damage Shield, Runspeed |
|
- |
- |
Instant |
Working |
|
Intercept II |
Intercept melee attack with a root (8 sec) |
|
22 |
- |
Instant |
Working |
|
Rancor II |
Counterattack which grants a group damage buff (30 sec) (only available after parrying) |
|
10 |
- |
Instant |
Level 22
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Summer III |
Melee attack, addtional damage if flanking opponent |
|
28 |
- |
Instant |
Working |
|
Blade of the Equinox II |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Working |
|
Dawn Arrow II |
Chain ranged attack (only available after landing a ranged critical hit) |
|
- |
30 |
Instant |
Working |
|
Ferocity II |
Self buff which increases damage and endurance regen (30 sec) |
|
- |
126 |
Instant |
Working |
|
Fleetblade I |
Melee attack with increased chance to crit |
|
15 |
- |
Instant |
Working |
|
Grasp of Earth I |
Root spell (40 sec) |
|
- |
30 |
2.0 |
Working |
|
Shocking Arrow II |
Ranged attack with a chance to stun (3 sec) |
|
- |
84 |
Instant |
Working |
|
Thorn Cloak II |
Self only damage shield and AC |
|
- |
- |
Instant |
Unscripted |
|
Winter Cloak I |
Self only buff which increases Cold resist and chills opponents who hit you, slowing their attack and movement speed (6 sec) |
|
- |
97_+_5/sec |
Instant |
Level 24
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Regress II |
Hate reduction spell |
|
- |
43 |
Instant |
Level 26
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Unscripted |
|
Blade of Storms I |
Area of effect chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Working |
|
Deadly Shot III |
Ranged attack |
|
- |
87 |
Instant |
Working |
|
Intercept III |
Intercept melee attack with a root (8 sec) |
|
22 |
- |
Instant |
Working |
|
Panther Talisman |
Self buff which increases max endurance and health, as well as granting health regen regen (only allowed one Talisman at a time) |
|
- |
- |
Instant |
Working |
|
Parry II |
Parry next attack |
|
10 |
- |
Instant |
Working |
|
Poison Shot I |
Damge over time ranged attack (20 sec) |
|
- |
96 |
Instant |
Working |
|
Regrowth II |
Healing spell with addtional healing over time (12 sec) |
|
- |
149 |
3.0 |
Working |
|
Windsong III |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Level 28
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade Shroud II |
Self buff which increases your parry (14 sec) |
|
- |
42 |
Instant |
Working |
|
Calm Creature |
Lull spell (only usable on Fey & Creatures) |
- |
- |
- |
2.0 |
Working |
|
Entangle II |
Root spell that deals damage over time (28 sec) |
|
- |
174 |
Instant |
Unscripted |
|
Nature's Remedy II |
Cure disease & poison |
|
- |
- |
2.0 |
Working |
|
Splitting Arrow II |
Targeted area of effect ranged attack hitting up to 6 opponents |
|
- |
89 |
Instant |
Working |
|
Sweeping Strike III |
Frontal cone melee attack |
|
21 |
- |
Instant |
Working |
|
Tame II |
Short duration charm only usable on creatures (75 sec) |
|
- |
149 |
2.0 |
Level 30
Level 32
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Working |
|
Blade of Summer IV |
Melee attack, addtional damage if flanking opponent |
|
28 |
- |
Instant |
Working |
|
Ferocity III |
Self buff which increases damage and endurance regen (30 sec) |
|
- |
166 |
Instant |
Working |
|
Grasp of Earth II |
Root spell (45 sec) |
|
- |
54 |
2.0 |
Working |
|
Hawk Talisman |
Self buff which increases ranged damage and ranged crit chance (only allowed one Talisman at a time) |
|
- |
- |
Instant |
Working |
|
Intercept IV |
Intercept melee attack with a root (9 sec) |
|
22 |
- |
Instant |
Working |
|
Rancor III |
Counterattack which grants a group damage buff (30 sec) (only available after parrying) |
|
10 |
- |
Instant |
Unscripted |
|
Winter Cloak II |
Self only buff which increases Cold resist and chills opponents who hit you, slowing their attack and movement speed (6 sec) |
|
- |
126_+_4/sec |
Instant |
Level 34
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Unscripted |
|
Blade of Storms II |
Area of effect chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Unscripted |
|
Debilitating Shot I |
Ranged attack which slows attack and cast speed for 10 attacks/casts |
|
- |
- |
Instant |
Unscripted |
|
Dusk Arrow I |
Chain damage over time ranged attack which snares (36 sec) (only available after landing a ranged critical hit) |
|
- |
42 |
Instant |
Unscripted |
|
Envenomed Strike I |
Melee attack with addtional damage over time (10 sec) |
|
20 |
- |
Instant |
Working |
|
Poison Shot II |
Damge over time ranged attack (20 sec) |
|
- |
118 |
Instant |
Working |
|
Regress III |
Hate reduction spell |
|
- |
56 |
Instant |
Working |
|
Regrowth III |
Healing spell with addtional healing over time (12 sec) |
|
- |
184 |
3.0 |
Unscripted |
|
Stunning Shot I |
Ranged attack which stuns your opponent (3 sec) |
|
10 |
- |
Instant |
Level 36
Alpha | Icon | Name | Description | - | Endurance | Energy | Cast |
Unscripted |
|
Destructive Swarm I |
Damage over time spell (32 sec) |
|
- |
145 |
Instant |
Working |
|
Windsong I |
Chain melee attack (only available after landing a melee critical hit) |
|
10 |
- |
Instant |
Combo Moves
Similar to Disciple's Endowments, Rangers gain additional hidden spells/buffs through executing abilities in a specific order. To make a combo the moves must be pressed within 8 seconds of each other. It does not matter if the move lands a hit or not.
Icon |
Name |
Description |
Chain
|
|
_Freeze_ |
_Freeze your opponent (2 sec)_ |
Blade of Winter -> Blade of Winter
|
|
_Deadeye_ |
_Next ranged attack has 100% crit chance_ |
Deadly Shot -> Deadly Shot
|
|
_Whisper of the Wind_ |
_Increases the power of your next Windsong_ |
Blade of Summer -> Fleetblade
|
Learned Abilities
Needs more info
Skills
Wield Types |
Weapon Types |
Weapon Specialization
|
Dual Wield |
One-handed Piercing |
Spear & Javelin
|
One-handed Wielding |
One-handed Blunt |
Bow
|
Ranged Wielding |
One-handed Slashing |
Crossbow
|
|
Hand to Hand |
Axe
|
|
Thrown |
Dagger and Knife
|
|
Archery |
Thrown Dagger
|
|
|
Thrown Axe
|
|
|
Longsword
|
|
|
Hammer
|
|
|
Mace
|
|
|
Short Sword
|
|
|
Club
|
Fletching
Once the ranger obtains the Forage ability, he/she can start to collect the items to make ranger arrows. These arrows can only be used by the ranger class. The arrows have three components: Arrowhead, Shaft, and the Fletching.
The arrows special crafting assembly recipes. You access the crafting process by
- Opening your Abilities window (Default is P)
- Click the Crafting Tab (Bottom)
- Click the Assembly Tab (Top)
- Select 'Ranger' from the drop down box
- Select the arrow recipe from the list at the bottom
_________________________
- lvl 10 Crude Warden's Arrow
- lvl 10 Crude Warden's Bolt
- lvl 20 Plain Warden's Arrow
- lvl 20 PLain Warden's Bolt
- lvl 30 Polished Warden's Arrow
- lvl 30 Polished Warden's Bolt