Difference between revisions of "Shaman"

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* Hand to Hand
* Hand to Hand
=Skills=
Perception and Concealment
General
* Awareness
* Combat Awareness
* Detection
Fighter
* Tactic Recognition
* Hide
*Sneak


=Spells=
=Spells=

Revision as of 16:11, 22 May 2016

Icon class shaman.png

Shaman

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Description

Icon class shaman.png

The Shaman gains their divine power through their connection to Telon's spirits. Their ancestor spirits provide healing and protection spells. Anamalistic spirits provide the Shaman with destructive primal magic, animal servants and the ability to become a living avatar of their chosen Patron. The Shaman can wear medium armors and prefer crushing weapons and spears.

Recommended play-style; Solo, Groups



Wield Types:

  • 2H Wielding
  • Sword and Shield Wielding

Weapon Types:

  • 2H Piercing
  • 2H Blunt
  • Thrown
  • 1H Blunt
  • Hand to Hand

Skills

Perception and Concealment


General

  • Awareness
  • Combat Awareness
  • Detection

Fighter

  • Tactic Recognition
  • Hide
  • Sneak

Spells

A * beside an ability name means it is a Wonder or Calamity.

Level 1 - 10

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 11 - 20

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 21 - 30

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 31 - 40

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 41 - 55

Lv Name Rank Effect
1 Ability I <Ability Description>


Spell Data Retrieved from: vanguard.wikia.com/wiki (Content is available under CC-BY-SA. )