Difference between revisions of "Shaman"

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=Skills=
=Skills=


Perception and Concealment
Perception and Concealment:


* Dodge


General
* Block
 
 
General:


* Awareness
* Awareness
Line 47: Line 51:
* Detection
* Detection


Fighter
Fighter:


* Tactic Recognition
* Tactic Recognition

Revision as of 16:12, 22 May 2016

Icon class shaman.png

Shaman

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Description

Icon class shaman.png

The Shaman gains their divine power through their connection to Telon's spirits. Their ancestor spirits provide healing and protection spells. Anamalistic spirits provide the Shaman with destructive primal magic, animal servants and the ability to become a living avatar of their chosen Patron. The Shaman can wear medium armors and prefer crushing weapons and spears.

Recommended play-style; Solo, Groups




Wield Types:

  • 2H Wielding
  • Sword and Shield Wielding

Weapon Types:

  • 2H Piercing
  • 2H Blunt
  • Thrown
  • 1H Blunt
  • Hand to Hand

Skills

Perception and Concealment:

  • Dodge
  • Block


General:

  • Awareness
  • Combat Awareness
  • Detection

Fighter:

  • Tactic Recognition
  • Hide
  • Sneak

Spells

A * beside an ability name means it is a Wonder or Calamity.

Level 1 - 10

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 11 - 20

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 21 - 30

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 31 - 40

Lv Name Rank Effect
1 Ability I <Ability Description>

Level 41 - 55

Lv Name Rank Effect
1 Ability I <Ability Description>


Spell Data Retrieved from: vanguard.wikia.com/wiki (Content is available under CC-BY-SA. )