Difference between revisions of "Skill Parry"

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== Classes ==
== Classes ==
 
<span style="font-size:75%">'' * Max skill cap atlvl 50:''</span>
*[[Warrior]] - '''Max ??''' <span style="font-size:75%">''(at lvl 50)''</span>
*[[Warrior]] - '''Max ??'''
*[[Rogue]] - '''Max ??''' <span style="font-size:75%">''(at lvl 50)''</span>
*[[Rogue]] - '''Max ??'''
*[[Ranger]] - '''Max 500''' <span style="font-size:75%">''(at lvl 50)''</span>
*[[Ranger]] - '''Max 500'''
*[[Paladin]] - '''Max ??''' <span style="font-size:75%">''(at lvl 50)''</span>
*[[Paladin]] - '''Max ??'''
*[[Bard]] - '''Max ??''' <span style="font-size:75%">''(at lvl 50)''</span>
*[[Bard]] - '''Max ??'''


{{Navbox Skills}}
{{Navbox Skills}}


[[Category: Skills]]
[[Category: Skills]]

Revision as of 19:20, 10 June 2021

This skill grants you a chance to parry an incoming melee attack. Thereby turning aside the blow and receiving no damage. However, unlike the Block and Dodge skills, Parry cannot defend against attacks from behind the character.

Classes

* Max skill cap atlvl 50:

Spells: AlterationConjurationCounterspellingEvocation
Wield Types: Dual WieldOne-handedRangedSword and ShieldTwo-handed
Weapon Types: ArcheryHand to HandOne-handed BluntOne-handed PiercingOne-handed SlashingThrownTwo-handed PiercingTwo-handed Slashing
Weapon Specializations: AxeBladed StaffBowClubCrossbowDagger & KnifeGreat AxeGreat MaulGreat SpearGreatswordHammerHandwrapsKnucklesLongswordMaceMartial StaffMartial SwordShort SwordShurikenSpear & JavelinStaffThrown AxesThrown DaggersThrown HammersUlak & Claws
Perception: DetectionAwarenessCombat AwarenessSpell IdentificationTactic Recognition
Combat: BlockDodgeKickParry
General: FishingHidePickpocketSafe FallSneak