Difference between revisions of "Thestran Human"

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{{PAGEHEADER|image=none}}{{CATEGORY|Race|Thestra|Human}}
==Description==
<gallery mode="packed" caption=Thestran>
[[File:ThestranHuman.JPG|thumb|600px]]
image:icon_thestran_male.png|Male
As the dominant race on Thestra, the influence of the humans is felt on all corners of the continent. They lack the size of the Lesser Giants, the life span of the elves or the sturdy resilience of the Dwarves but they make up for it with an overwhelming desire to succeed, a bold tenacity and perhaps most importantly, the ability to adapt. After the invading armies of undead razed their home city of Targonor, the humans moved north and rebuilt, founding the giant fortress city of New Targonor. This bastion of human achievement protects not only the humans but all the races of Thestra. While New Targonor is the pinnacle of human civilization, most are still born in small outlaying farming villages – such as Tursh. A Thestran human's interests vary greatly and due to their versatile nature they often pursue a wider variety of professions than most other races.
image:icon_thestran_female.png|Female
</gallery>
==Official Description==
As the dominant race on Thestra, the influence of the humans is felt on all corners of the continent. They lack the size of the Lesser Giants, the life span of the elves or the sturdy resilience of the Dwarves but they make up for it with an overwhelming desire to succeed, a bold tenacity and perhaps most importantly, the ability to adapt. After the invading armies of undead razed their home city of Targonor, the humans moved north and rebuilt, founding the giant fortress city of New Targonor. This bastion of human achievement protects not only the humans but all the races of Thestra. While New Targonor is the pinnacle of human civilization, most are still born in small outlaying farming villages – such as Tursh. A Thestran human's interests vary greatly and due to their versatile nature they often pursue a wider variety of professions than most other races. Thestran humans have been known to be Warriors, Paladins, Dread Knights, Rangers, Rogues, Bards, Clerics, Blood Mages, Sorcerers, Druids and Necromancers.


==Thestran Society==
==Basic Information==
*<b>Faction:</b>
*<b>Starting City:</b> [[Tursh]]
*<b>Playable Classes:</b> [[Warrior]], [[Paladin]], [[Dread Knight]], [[Ranger]], [[Rogue]], [[Bard]], [[Cleric]], [[Blood Mage]], [[Sorcerer]], [[Druid]], [[Psionicist]], [[Necromancer]]


==Allies & Enemies==
==Racial Bonuses==
<b>Adventuring:</b>
*[[Inspiring Tactics]]
*+10 bonus to all weapon skills and dodge
*14 attribute customization points each level.
*Humans may spend 5 points per attribute each level instead of the normal 4


==Famous Thestrans==
<b>Crafting:</b>
*+10 Ingenuity


==Inherent Abilities==
<b>Crafting:</b>
*Inspirational Commands - A Thestran has three different inspirational commands a their disposal. ''Inspirational Presence'' is a group buff which adds 2% mitigation. ''Inspirational Wisdom'' is a group buff which adds a 3% discount to the energy cost of all spells. ''Inspirational Tactics' is a group buff which grants a 2% increase in all damage. A single Thestran can only maintain one of these buffs at a time, though you can be under the effects of all three (so multiple Thestrans in a group should use different commands).''
*+5 Lumberjacking
*Human Ingenuity - +10 bonus to all weapon skills and dodge


From: vanguard.wikia.com/wiki
<b>Diplomacy:</b>
*Primary Diplomacy Expression: Inspire


<div id="wikia-credits"><br /><br /><small>From [https://vanguard.fandom.com/ Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
==Starting Stats==
{| class="wikitable"
|-
!  !! [[STR]] !! [[CON]] !! [[DEX]] !! [[VIT]] !! [[INT]] !! [[WIS]]
|-
| Warrior || 35 || 50 || 40 || 35 || 25 || 25
|-
| Paladin || 35 || 50 || 40 || 35 || 25 || 25
|-
| Ranger || 40 || 40 || 45 || 35 || 25 || 25
|-
| Rogue || 40 || 40 || 45 || 35 || 25 || 25
|-
| Bard || 40 || 40 || 45 || 35 || 25 || 25
|-
| Cleric || 35 || 30 || 25 || 35 || 35 || 50
|-
| Blood Mage || 25 || 30 || 25 || 35 || 45 || 50
|-
| Sorcerer || 30 || 25 || 20 || 35 || 50 || 50
|-
| Druid || 30 || 25 || 20 || 35 || 50 || 50
|-
| Psionicist || 30 || 25 || 20 || 35 || 50 || 50
|-
| Necromancer || 30 || 25 || 20 || 35 || 50 || 50
 
 
[[Category:Character Races]]
|}

Revision as of 15:21, 31 August 2020

Description

ThestranHuman.JPG

As the dominant race on Thestra, the influence of the humans is felt on all corners of the continent. They lack the size of the Lesser Giants, the life span of the elves or the sturdy resilience of the Dwarves but they make up for it with an overwhelming desire to succeed, a bold tenacity and perhaps most importantly, the ability to adapt. After the invading armies of undead razed their home city of Targonor, the humans moved north and rebuilt, founding the giant fortress city of New Targonor. This bastion of human achievement protects not only the humans but all the races of Thestra. While New Targonor is the pinnacle of human civilization, most are still born in small outlaying farming villages – such as Tursh. A Thestran human's interests vary greatly and due to their versatile nature they often pursue a wider variety of professions than most other races.

Basic Information

Racial Bonuses

Adventuring:

  • Inspiring Tactics
  • +10 bonus to all weapon skills and dodge
  • 14 attribute customization points each level.
  • Humans may spend 5 points per attribute each level instead of the normal 4

Crafting:

  • +10 Ingenuity

Crafting:

  • +5 Lumberjacking

Diplomacy:

  • Primary Diplomacy Expression: Inspire

Starting Stats

STR CON DEX VIT INT WIS
Warrior 35 50 40 35 25 25
Paladin 35 50 40 35 25 25
Ranger 40 40 45 35 25 25
Rogue 40 40 45 35 25 25
Bard 40 40 45 35 25 25
Cleric 35 30 25 35 35 50
Blood Mage 25 30 25 35 45 50
Sorcerer 30 25 20 35 50 50
Druid 30 25 20 35 50 50
Psionicist 30 25 20 35 50 50
Necromancer 30 25 20 35 50 50