Blood Mage

From Vanguard Wiki
Jump to navigation Jump to search

Description

Bloodmage.png

Blood Mages are healers who use their own "blood" (i.e. health) and the blood of mobs to heal others. and have magic lifetaps to replenish their own. They to have the ability to convert health into mana ("Mental Transmutation") and can absorb a fraction of damage directed at their defensive target.




Blood Union

Blood Union is a measure of how bonded a Blood Mage is with their offensive target. The higher the blood union is, the more a blood mage deals in damage. Some heals are also increased by the current blood union.

If you switch offensive targets, the Blood Union levels are lost and you have to begin building them up again on your new target.

The blood union is indicated by a counter next to the offensive target window.


Example of Blood Union indicator
UI BloodUnion Example.png

Blood Mage Abilities

Stances

Some stances may not currently be scripted properly

The Blood Mage has three stances, called focuses.

Stance Effect Level
Icon5011.png

Unfocused

  • This stance allows the blood mage to use all spells at their normal level. This is the starting focus.
1
Icon5039.png

Sanguine Focus

  • Adds a stacking hit point regen
  • +25% Healing effectiveness
  • +15% melee mitigation
  • -50% damage
1
Icon5038.png

Focus of Gelenia

  • Drains 5% of your health every 5 seconds
  • +25% damage
  • +1 Blood Union Point every 5 seconds
1

Level 1

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst I Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 39 2.0
Working
Infuse Health I Quick healing spell - - 67 1.5
Partial
Favor of the Life Giver I TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant

Level 2

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Despoil I Life tap (increases Blood Union) - - 47 2.0

Level 4

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Constrict I Root (30 sec) - - 23 2.0
Working
Union of Blood I Damage over time spell (24 sec) (increases Blood Union) 42 - 114 Instant

Level 6

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst II Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 68 2.0
Working
Entwining Vein I Life tap which heals your defensive target (increases Blood Union) - - 115 2.0
Working
Scarlet Ritual I Consumes Blood Union causing direct damage (reduces Blood Union) - - - Instant

Level 8

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Infuse Health II Quick healing spell - - 158 1.5
Working
Mental Transmutation I Self Convert Health to Mana 115 - - Instant

Level 10

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Awaken Resurrects a player (can be used in combat) - - 66 Instant
Working
Blood Tribute I Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 106 Instant
Working
Dissolve Counterspell - - 133 Instant
Partial
Favor of the Life Giver II TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant
Working
Flesh Mender's Ritual I Consumes Blood Union causing a powerful heal over time (20 sec) - - - Instant
Working
Siphon Blood Distill your blood into a Vial of Blood 25% - - Instant
Working
Summon Sanguine Shard Summons a Sanguine Shard in an ally's inventory 12 - 66 Instant
Working
Translucence Self only invis - - 66 1.5

Level 12

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst III Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 112 2.5
Working
Despoil II Life tap (increases Blood Union) - - 89 2.0

Level 14

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Gift I Strong healing spell (cannot cast on yourself) 22 - 216 3.0
Unscripted
Cleansing Leech Cure poison & disease over time (10 sec) (consumes Cleansing Leech) - - - 1.0
Working
Controlling Symbiote Short duration charm (30 sec) (consumes Controlling Symbiote) - - - 1.0
Working
Grim Harvest Harvest organs from a living being 17 - 44 2.0
Working
Life Husk I Self invulnerability (6 sec) (consumes Vial of Blood) - - 44 Instant
Working
Recovering Burst I Group healing spell 88 - 360 4.5
Unscripted
Scarring Pact Split incoming damage between you and an ally (only allowed one Pact at a time) - - 44 Instant
Unscripted
Sever Pacts Ends all pacts you have - - - Instant

Level 16

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Infuse Health III Quick healing spell - - 248 1.5
Working
Scarlet Ritual II Consumes Blood Union causing direct damage (reduces Blood Union) - - - Instant
Unscripted
Serak's Mantle I Self buff increasing your AC and HP - - 66 Instant

Level 18

AlphaIconNameDescriptionHPEnduranceEnergyCast
Unscripted
Blood Feast Gain health from a percentage of the damage your group deals - - - Instant
Working
Blood Tribute II Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 159 Instant
Working
Bursting Cyst IV Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 152 2.5
Working
Entwining Vein II Life tap which heals your defensive target (increases Blood Union) - - 172 2.0
Working
Mental Transmutation II Self Convert Health to Mana 268 - - Instant
Working
Mortal Calling Summon target group member 22 - 110 6.0
Working
Numb I Lowers your hate - - 66 2.0
Unscripted
Plated Symbiote I Damage shield and AC buff (consumes Plated Symbiote) - - - Instant
Working
Ritual of Gelenia Heal your defensive target for 15% of their total life (reduces Blood Union) - - - Instant
Unscripted
Strip Enchantment I Dispell a minor buff from opponent - - 165 1.0
Working
Union of Blood II Damage over time spell (24 sec) (increases Blood Union) 68 - 171 Instant

Level 20

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Despoil III Life tap (increases Blood Union) - - 129 2.0
Partial
Favor of the Life Giver III TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant
Working
Flesh Mender's Ritual II Consumes Blood Union causing a powerful heal over time (20 sec) (reduces Blood Union) - - - Instant
Working
Life Husk II Self invulnerability (7 sec) (consumes Vial of Blood) - - 60 Instant

Level 22

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Gift II Strong healing spell (cannot cast on yourself) 32 - 303 3.0
Unscripted
Blood Pact Split incoming damage between you and an ally (only allowed one Pact at a time) - - 132 Instant
Working
Flesh Rend I Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit) - - 149 Instant
Unscripted
Hollow Symbiote Group levitate spell (consumes Hollow Symbiote) - - - 2.0
Working
Reanimate Resurrects a player (combat resurrect) - - 132 10.0
Working
Recovering Burst I Group healing spell 131 - 505 4.5
Working
Transfusion of Serak I Heal over time spell 34 - 169 Instant

Level 24

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Bursting Cyst V Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 192 2.5
Working
Constrict II Root (45 sec) - - 100 2.0
Working
Infuse Health IV Quick healing spell - - 339 1.5

Level 26

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Tribute III Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 213 Instant
Working
Entwining Vein III Life tap which heals your defensive target (increases Blood Union) - - 231 2.0
Unscripted
Frenzied Symbiote I Increases damage of the defensive target (consumes Frenzied Symbiote) - - - 2.0
Working
Numb II Lowers your hate - - 88 2.0
Working
Scarlet Ritual III Consumes Blood Union causing direct damage (reduces Blood Union) - - - Instant
Partial
Severing Ritual I Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union) Dev Note: the damage over time component of this spell does not work atm - - - Instant
Working
Union of Blood III Damage over time spell (24 sec) (increases Blood Union) 96 - 229 Instant

Level 28

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Despoil IV Life tap (increases Blood Union) - - 170 2.0
Working
Flesh Rend II Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit) - - 182 Instant
Working
Mental Transmutation III Self Convert Health to Mana 400 - - Instant
Unscripted
Plated Symbiote II Damage shield and AC buff (consumes Plated Symbiote) - - - Instant
Unscripted
Serak's Mantle II Self buff increasing your AC and HP - - 100 Instant
Unscripted
Strip Enchantment II Dispell a lesser buff from opponent - - 249 1.0

Level 30

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Gift III Strong healing spell (cannot cast on yourself) 44 - 392 3.0
Working
Exploding Cyst I Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 233 3.0
Working
Exsanguinate I Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit) - - 204 Instant
Partial
Favor of the Life Giver IV TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant
Working
Flesh Mender's Ritual III Consumes Blood Union causing a powerful heal over time (20 sec) - - - Instant
Unscripted
Metamorphism I Counterspell that heals your group - - 607 Instant
Working
Recovering Burst III Group healing spell 178 - 652 4.5
Unscripted
Renewing Symbiote I Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote) - - - 2.0

Level 32

AlphaIconNameDescriptionHPEnduranceEnergyCast
Unscripted
Frenzied Symbiote II Increases damage of the defensive target (consumes Frenzied Symbiote) - - - 2.0
Working
Infuse Health V Quick healing spell - - 432 1.5
Working
Life Husk III Self invulnerability (8 sec) (consumes Vial of Blood) - - 94 Instant
Working
Transfusion of Serak II Heal over time spell 49 - 230 Instant

Level 34

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Tribute IV Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 267 Instant
Working
Entwining Vein IV Life tap which heals your defensive target (increases Blood Union) - - 290 2.0
Working
Flesh Rend III Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit) - - 217 Instant
Working
Numb III Lowers your hate - - 111 2.0
Unscripted
Quickening Symbiote Grants the Blood Mage a new ability: Quickening Jolt (consumes Quickening Symbiote) - - - 2.0
Working
Ritual of Awakening Grants spell haste (reduces Blood Union) - - - Instant
Partial
Severing Ritual II Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union) Dev Note: the damage over time component of this spell does not work atm - - - Instant
Working
Union of Blood IV Damage over time spell (24 sec) (increases Blood Union) 126 - 287 Instant

Level 36

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Despoil V Life tap (increases Blood Union) - - 211 2.0
Working
Exploding Cyst II Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 274 3.0
Working
Scarlet Ritual IV Consumes Blood Union causing direct damage (reduces Blood Union) - - - Instant

Level 38

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Gift IV Strong healing spell (cannot cast on yourself) 57 - 482 3.0
Unscripted
Frenzied Symbiote III Increases damage of the defensive target (consumes Frenzied Symbiote) - - - 2.0
Working
Mental Transmutation IV Self Convert Health to Mana 583 - - Instant
Unscripted
Physical Transmutation I Split incoming damage between you and an ally (only allowed one Pact at a time) - - - Instant
Unscripted
Plated Symbiote III Damage shield and AC buff (consumes Plated Symbiote) - - - Instant
Working
Recovering Burst IV Group healing spell 228 - 801 4.5
Unscripted
Strip Enchantment III Dispell a buff from opponent - - 334 1.0
Unscripted
Vitalizing Symbiote Grants your defensive target a chance to proc a energy reduction buff on themselves (consumes Vitalizing Symbiote) - - - 2.0

Level 40

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Exsanguinate II Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit) - - 261 Instant
Partial
Favor of the Life Giver V TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant
Working
Flesh Mender's Ritual IV Consumes Blood Union causing a powerful heal over time (20 sec) - - - Instant
Working
Infuse Health VI Quick healing spell - - 525 1.5
Unscripted
Renewing Symbiote II Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote) - - - 2.0
Unscripted
Serak's Mantle III Self buff increasing your AC and HP - - 134 Instant

Level 42

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Letting Ritual I Damage over time spell (60 sec) (reduces Blood Union) - - - Instant
Working
Blood Tribute V Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 323 Instant
Unscripted
Conducive Symbiote Grants the Blood Mage a new ability: ??? (consumes Conducive Symbiote) - - - 2.0
Working
Entwining Vein V Life tap which heals your defensive target (increases Blood Union) - - 349 2.0
Working
Exploding Cyst III Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 315 3.0
Working
Numb IV Lowers your hate - - 134 2.0
Partial
Severing Ritual III Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union) Dev Note: the damage over time component of this spell does not work atm - - - Instant
Unscripted
Sheltering Rune I Physical and Arcane damage rune (6 sec) - - 269 Instant
Working
Transfusion of Serak III Heal over time spell 65 - 290 Instant
Working
Union of Blood V Damage over time spell (24 sec) (increases Blood Union) 159 - 347 Instant

Level 44

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Constrict III Root (30 sec) - - 180 2.0
Working
Despoil VI Life tap (increases Blood Union) - - 252 2.0
Unscripted
Frenzied Symbiote IV Increases damage of the defensive target (consumes Frenzied Symbiote) - - - 2.0
Working
Life Husk IV Self invulnerability (9 sec) (consumes Vial of Blood) - - 128 Instant

Level 46

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Gift V Strong healing spell (cannot cast on yourself) 70 - 573 3.0
Working
Flesh Rend V Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit) - - 286 Instant
Working
Recovering Burst V Group healing spell 282 - 952 4.5
Working
Scarlet Ritual V Consumes Blood Union causing direct damage (reduces Blood Union) - - - Instant

Level 48

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Call of the Warehouse Summon target group member (only usable inside APW) - - 137 6.0
Working
Exploding Cyst IV Direct damage spell, adds damage over time with high Blood Union (increases Blood Union) - - 350 3.0
Working
Infuse Health VII Quick healing spell - - 596 1.5
Working
Mental Transmutation V Self Convert Health to Mana 747 - - Instant
Unscripted
Physical Transmutation II Split incoming damage between you and an ally (only allowed one Pact at a time) - - - Instant
Unscripted
Plated Symbiote IV Damage shield and AC buff (consumes Plated Symbiote) - - - Instant
Unscripted
Strip Enchantment IV Dispell a greater buff from opponent - - 421 1.0

Level 50

AlphaIconNameDescriptionHPEnduranceEnergyCast
Working
Blood Letting Ritual II Damage over time spell (60 sec) (reduces Blood Union) - - - Instant
Working
Blood Thief Area of effect life tap - - 286 2.0
Working
Blood Tribute VI Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit) - - 343 Instant
Working
Entwining Vein V Life tap which heals your defensive target (increases Blood Union) - - 372 2.0
Working
Exsanguinate III Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit) - - 284 Instant
Partial
Favor of the Life Giver VI TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist Dev Note: physical resist portion of this spell does not work atm - - - Instant
Working
Flesh Mender's Ritual V Consumes Blood Union causing a powerful heal over time (20 sec) - - - Instant
Unscripted
Frenzied Symbiote V Increases damage of the defensive target (consumes Frenzied Symbiote) - - - 2.0
Unscripted
Metamorphism III Counterspell that heals your group - - 847 Instant
Working
Numb V Lowers your hate - - 143 2.0
Unscripted
Renewing Symbiote III Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote) - - - 2.0
Unscripted
Serak's Mantle IV Self buff increasing your AC and HP - - 143 Instant
Partial
Severing Ritual III Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union) Dev Note: the damage over time component of this spell does not work atm - - - Instant
Working
Shadow Vein Life tap which heals your defensive target (increases Blood Union) - - 372 2.0
Unscripted
Sheltering Rune I Physical and Arcane damage rune (8 sec) - - 286 Instant
Working
Union of Blood V Damage over time spell (24 sec) (increases Blood Union) 176 - 369 Instant

Learned Abilities

This section needs verification

Some Blood Mage abilties are not taught by a trainer but instead are killing mobs out in the world.

Ritual of Awakening: (Lvl ??)

  • Vol Tuniel: Rotblood Zealot, Rotblood Templar, and Disciple of Krigus

Ritual of Shielding: (Lvl ??)

  • Rahz Ikur: Zull Flame Maidens

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Wielding Two-handed Blunt N/A
Two-handed Wielding One-handed Blunt
One-handed Piercing
Hand to Hand


Perception and Concealment Combat Spell Schools
Awareness Dodge Alteration
Combat Awareness Conjuration
Detection Evocation
Spell Identification
Counterspelling


General
Fishing


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior