The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.
Turning Attempts represent the numver of times you can use your Turn Undead ability. When used, these attempts are restored after two and a half hours of online play time.
Some stances may not currently be scripted properly
Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.
|You focus on healing and defense.
|You are filled with righteous anger.
|Working||Anathema I||Direct damage spell||-||-||35||2.0|
|Working||Power of Reprisal I||Self buff which adds spiritual damage to melee attacks (only allowed one Consecration at a time)||-||-||26||Instant|
|Working||Healing Touch I||Quick healing spell||-||-||67||1.5|
|Working||Hand of Censure I||Damage over time melee attack (6 sec) (additional damage to undead)||-||20||-||Instant|
|Working||Titanic Reverence I||TGB: STR, CON, DEX, INT, WIS, HP, HP/Endur Regen, AC, Spiritual Resist||-||-||-||Instant|
|Working||Strike Down I||Melee attack with a chance to stun||-||15||-||Instant|
|Working||Hammer of Penance I||Damage over time melee attack (40 sec)||-||22||-||Instant|
|Unscripted||Ward Shield I||Self invulnerability for two attacks||-||-||23||Instant|
|Working||Anathema II||Direct damage spell||-||-||60||2.0|
|Working||Fist of Rebuke I||Chain melee attack with short stun (2 sec) (only available after landing a melee critical hit)||-||10||-||Instant|
|Working||Alleviate I||Heal over time spell (18 sec)||-||-||157||1.0|
|Working||Divine Barrier||Self invulnerability (10 sec) (cannot cast while invuln)||-||-||31||Instant|
|Working||Hand of Censure II||Damage over time melee attack (6 sec) (additional damage to undead)||-||20||-||Instant|
|Working||Healing Touch II||Quick healing spell||-||-||158||1.5|
|Working||Replenishing Strike I||Melee attack that restores some of your energy||-||22||-||Instant|
|Working||Rejuvenate I||Strong healing spell||-||-||191||3.0|
|Working||Resurrection I||Resurrects a player (cannot be used in combat)||-||-||133||5.0|
|Working||Spiritual Guardian I||Rescue your defensive target, force taunt the opponent and increase your defensive target's Spiritual Resist||-||38||Instant|
|Working||Strike Down II||Melee attack with a chance to stun||-||15||-||Instant|
|Working||Summon Gem of Life||Summons a Gem of Life in an ally's inventory||-||-||66||5.0|
|Working||Titanic Reverence II||TGB: STR, CON, DEX, INT, WIS, HP, HP/Endur Regen, AC, Spiritual Resist||-||-||-||Instant|
|Working||Turn Undead I||Powerful direct damage spell which slows and stuns, only usable on undead||1||-||-||Instant|
Needs more info
|Wield Types||Weapon Types||Weapon Specialization|
|Sword and Shield||Thrown||Thrown Hammers|
|Hand to Hand||Hammer|
|Perception and Concealment||Combat||Spell Schools|