Druid

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Description

Druid.png

Druids are masters of nature bringing a versatile set of abilities to the table that make them very desirable in most circumstances. Druids are able to do damage, heal, in addition to being able to do crowd control. Druids also have access to Phenomena Points which allow druids to use some of the most powerful abilities in all of Telon. Phenomena Points can be used to cast Calamities and Wonders which can turn the tide of battles.


Phenomena Points

Phenomena Points are a Class Resource specific to Druids.

The Druid makes use of a unique ability to gradually absorb and then unleash powerful natural forces from within themselves which can cause amazing Wonders that heal or protect their allies, or devastating Calamities that obliterate any opposition. Over time the Druid accumulates Phenomena Points, which can then be spent on special abilities that consume them again. The maximum amount of points that they can store increases as they grow in level. The points regenerate relatively slowly, although at level 10 they gain the ability to instantly refresh their points through Heirophant's Boon.

At level 50 Druids have 60 Phenomenon Points that they can use for various abilites. They regen at a rate of 1 every 30 seconds. All of the Druids hardest hitting abilities require Phenom Points(PP). The spell Hierophant's Boon restores all 60 PP and has a recast of 15 minutes. When all the PP points are used up and HB isn't available a Druids DPS is effectively cut in half. If we have to do multiple attempts on an APW boss my damage is usually the highest on our first attempt as I tend to go through all my points during the course of that first fight.

Example of Phenomena Points indicator
UI Phenomena Example.png

Druid Abilities

Stances

Some stances may not currently be scripted properly

Stance Effect Level
Icon5006.png

Hierophant's Blessing

Enhances energy based damage spells
  • +25% effectiveness to Lightning Strike, Wild Growth, Venomous Thorns, Piercing Roots, Solar Flare, Nature's Wrath, and Thunderclap
  • Listed abilities have 50% chance to generate 1 Phenomena point
10
Icon5027.png

Okeli's Guise

Enhances healing spells
  • +20% effectiveness to Life Stream, Restore, Sooth, and Soothing Rain
  • Regenerates 1 Phenomena point every 10 seconds
10
Icon5013.png

Lunarian Ire

Enhances Phenomena based damage spells
  • +25% effectiveness to Call Lightning, Deadly Swarm, Earthquake, Ire, and Starfall
10

Level 1

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Lightning Strike I Direct damage spell - - 34 2.0
Working
Soothe I Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Talisman of the Grove I TGB: STR, DEX, VIT, HP, AC, Fire resist, Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant

Level 2

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Ire I Direct Damage spell 3 - - Instant

Level 4

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Piercing Roots I Root spell with damage over time - - 88 Instant

Level 6

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Lightning Strike II Direct damage spell - - 68 2.0
Working
Solar Flare I Direct damage and damage of over time spell (4 sec) - - 94 Instant
Working
Summon Earth Elemental I Summon an earth elemental minion (3 min) - - 107 2.5

Level 8

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Ensnare I Snare spell (30 sec) - - 38 Instant

Level 10

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Dissipate Counterspell - - - Instant
Working
Nature's Wrath I Chain damage over time spell (32 sec)
(only available after landing a spell critical hit)
- - 50 Instant
Working
Restore I Healing spell - - 158 2.0
Working
Roseberries I Summons Tiny Roseberries in your defensive target's inventory - - 62 3.0
Working
Soothe II Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Talisman of the Grove II TGB: STR, DEX, VIT, HP, AC, Fire resist,Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant

Level 12

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Bind Roots I Root spell (40 sec) - - 59 3.0
Working
Cloudwalk Single target levitate spell - - 38 Instant
Working
Ire II Direct Damage spell 3 - - Instant
Working
Lightning Strike III Direct damage spell - - 110 2.5
Unscripted
Sageberries I Summons Tiny Sageberries in your defensive target's inventory - - 114 3.0
Working
Venomous Thorns I Direct damage and damage of over time spell (8 sec) - - 87 2.0

Level 14

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Antshape Self only invisibility and ant illusion - - 130 2.0
Working
Nature's Calm I Lull spell
(only usable on Fey, Creatures, & Elemental targets)
- - 26 2.0
Working
Wolfshape Self only movement speed buff and wolf illusion - - - Instant

Level 15

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Life Stream I Area of effect heal spell 15 - - Instant
Working
Rampant Roots I Area of effect root spell (20 sec) 3 - - Instant
Working
Starfall I Direct damage spell 10 - - Instant

Level 16

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Forage Forage supplies from your surroundings - - 61 Instant
Working
Quelling Wind I Targeted area of effect hate reduction - - 29 1.0
Working
Restore II Healing spell - - 217 2.0
Working
Solar Flare II Direct damage and damage of over time spell (4 sec) - - 147 Instant
Working
Summon Earth Elemental II Summon an earth elemental minion (3 min) - - 186 2.5
Working
Wild Growth I Damage over time spell (24 sec) - - 213 Instant

Level 18

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Cyclone I Targeted area of effect direct damage spell hitting up to 10 opponents - - 256 3.0
Working
Lightning Strike IV Direct damage spell - - 148 2.5
Working
Nature's Wrath II Chain damage over time spell (32 sec)
(only available after landing a spell critical hit)
- - 75 Instant
Working
Piercing Roots II Root spell with damage over time - - 155 1.0
Working
Roseberries II Summons Small Roseberries in your defensive target's inventory - - 102 3.0
Working
Seer's Intensity I Self only buff granting haste, STR, DEX, INT, and runspeed - - 135 Instant
Working
Taproot Root yourself and draw energy from the earth regenerating energy every second - - - Instant
Working
Vanishing Winds Group evacuation spell - - 162 6.0

Level 20

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Ire III Direct Damage spell 3 - - Instant
Working
Okeli's Shield I Single target short term invulnerability to damage (2 hits) - - 157 3.0
Working
Soothe III Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Talisman of the Grove III TGB: STR, DEX, VIT, HP, AC, Fire resist,Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant
Working
Thunderclap I Chain direct damage spell
(only available after landing a spell critical hit)
- - 253 Instant
Working
Tranquility I Single target invulnerability to damage and memory wipe (20 sec) 10 - - Instant
Working
Venomous Thorns II Direct damage and damage of over time spell (8 sec) - - 127 2.0

Level 22

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Ensnare II Snare spell (30 sec) - - 77 Instant
Working
Hibernate I Single target mesmerize (40 sec)
(only usable on Fey, Creatures, & Elemental targets)
- - 66 3.0
Working
Mottleberries I Summons Small Mottleberries in your defensive target's inventory - - 106 3.0
Working
Restore III Healing spell - - 286 2.0
Unscripted
Sageberries II Summons Small Sageberries in your defensive target's inventory - - 199 3.0

Level 24

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Lightning Strike V Direct damage spell - - 192 2.5
Working
Solar Flare III Direct damage and damage of over time spell (4 sec) - - 205 Instant
Working
Wild Growth II Damage over time spell (24 sec) - - 297 Instant
Working
Wither I Reduces your opponent's Arcane, Cold, Fire, and Physical resist (60 sec) - - 49 1.5

Level 25

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Deadly Swarm I Damage over time spell (16 sec) 7 - - Instant
Working
Life Stream II Area of effect heal spell 15 - - Instant
Working
Starfall II Direct damage spell 10 - - Instant

Level 26

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Nature's Wrath III Chain damage over time spell (32 sec)
(only available after landing a spell critical hit)
- - 103 Instant
Working
Piercing Roots III Root spell with damage over time - - 212 Instant
Working
Summon Earth Elemental III Summon an earth elemental minion (3 min) - - 274 2.5
Working
Summon Magma Elemental I Chain spell which summons a fire elemental minion (3 min)
(only available after landing a spell critical hit)
- - 247 Instant

Level 28

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Bind Roots II Root spell (60 sec) - - 105 2.0
Working
Cyclone II Targeted area of effect direct damage spell hitting up to 10 opponents - - 368 3.0
Working
Ire IV Direct Damage spell 3 - - Instant
Working
Restore IV Healing spell - - 350 2.0
Working
Roseberries III Summons Avg Roseberries in your defensive target's inventory - - 147 3.0
Working
Seer's Intensity II Self only buff granting haste, STR, DEX, INT, and runspeed - - 194 Instant
Working
Thunderclap II Chain direct damage spell
(only available after landing a spell critical hit)
- - 340 Instant
Working
Venomous Thorns III Direct damage and damage of over time spell (8 sec) - - 170 2.0

Level 30

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Call Lightning I Direct damage spell 1 - - 3.0
Working
Healing Turn I Counterspell that heals your group - - 607 Instant
Working
Lightning Strike VI Direct damage spell - - 233 2.5
Working
Nature's Calm II Lull spell
(only usable on Fey, Creatures, & Elemental targets)
- - 53 2.0
Working
Soothe IV Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Talisman of the Grove IV TGB: STR, DEX, VIT, HP, AC, Fire resist,Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant
Working
Therianthropy Short term group buff making spells and abilities cost no energy or endurance (10 sec) 5 - - Instant
Working
Wolf Form Group movement speed buff and wolf illusion - - - Instant

Level 32

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Mottleberries II Summons Medium Mottleberries in your defensive target's inventory - - 151 3.0
Working
Quelling Wind II Targeted area of effect hate reduction - - 56 1.0
Unscripted
Sageberries III Summons Avg Sageberries in your defensive target's inventory - - 283 3.0
Working
Solar Flare IV Direct damage and damage of over time spell (4 sec) - - 261 Instant
Working
Suncaller's Fury I Imbues an ally's weapon with fire - - 100 Instant
Working
Wild Growth III Damage over time spell (24 sec) - - 278 Instant
Working
Wither II Reduces your opponent's Arcane, Cold, Fire, and Physical resist (60 sec) - - 63 1.5

Level 34

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Hibernate II Single target mesmerize (40 sec)
(only usable on Fey, Creatures, & Elemental targets)
- - 160 2.0
Working
Okeli's Shield II Single target short term invulnerability to damage (2 hits) - - 239 2.0
Working
Piercing Roots IV Root spell with damage over time - - 288 Instant
Working
Restore V Healing spell - - 416 2.0

Level 35

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Deadly Swarm II Damage over time spell (16 sec) 7 - - Instant
Working
Earthquake I Area of effect direct damage spell 12 - - Instant
Working
Life Stream III Area of effect heal spell 15 - - Instant
Working
Rampant Roots II Area of effect root spell (20 sec) 3 - - Instant
Working
Starfall III Direct damage spell 10 - - Instant

Level 36

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Call Lightning II Direct damage spell 1 - - 3.0
Working
Gillberries Summons Gillberries in your defensive target's inventory - - 317 3.0
Working
Ire V Direct Damage spell 3 - - Instant
Working
Lightning Strike VII Direct damage spell - - 267 2.5
Working
Summon Earth Elemental IV Summon an earth elemental minion (3 min) - - 359 2.5
Working
Summon Magma Elemental II Chain spell which summons a fire elemental minion (3 min)
(only available after landing a spell critical hit)
- - 359 Instant
Working
Thunderclap III Chain direct damage spell
(only available after landing a spell critical hit)
- - 422 Instant
Working
Venomous Thorns IV Direct damage and damage of over time spell (8 sec) - - 211 2.0

Level 38

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Cyclone III Targeted area of effect direct damage spell hitting up to 10 opponents - - 477 3.0
Working
Ensnare III Snare spell (30 sec) - - 123 Instant
Working
Roseberries IV Summons Large Roseberries in your defensive target's inventory - - 191 3.0
Working
Seer's Intensity III Self only buff granting haste, STR, DEX, INT, and runspeed - - 251 Instant

Level 40

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Brilliant Aurora Targeted area of effect memory wipe and lull (20 sec) 15 - - Instant
Working
Healing Turn II Counterspell that heals your group - - 777 Instant
Working
Restore VI Healing spell - - 482 2.0
Working
Solar Flare V Direct damage and damage of over time spell (4 sec) - - 318 Instant
Working
Soothe V Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Suncaller's Fury II Imbues an ally's weapon with fire - - 122 Instant
Working
Talisman of the Grove V TGB: STR, DEX, VIT, HP, AC, Fire resist,Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant
Working
Wild Growth IV Damage over time spell (24 sec) - - 460 Instant
Working
Wither III Reduces your opponent's Arcane, Cold, Fire, and Physical resist (60 sec) - - 77 1.5

Level 42

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Call Lightning III Direct damage spell 1 - - 3.0
Working
Lightning Strike VIII Direct damage spell - - 295 2.5
Working
Mottleberries III Summons Large Mottleberries in your defensive target's inventory - - 196 3.0
Working
Nature's Wrath V Chain damage over time spell (32 sec)
(only available after landing a spell critical hit)
- - 156 Instant
Working
Piercing Roots V Root spell with damage over time - - 348 1.0
Unscripted
Sageberries IV Summons Large Sageberries in your defensive target's inventory - - 369 3.0
Working
Soothing Rain I Raid heal over time (16 sec) - - 812 3.0

Level 44

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Bind Roots III Root spell (80 sec) - - 146 1.0
Working
Fireseeds Summons Throwing Fireseeds in your defensive target's inventory - - 213 3.0
Working
Ire VI Direct Damage spell 3 - - Instant
Working
Thunderclap IV Chain direct damage spell
(only available after landing a spell critical hit)
- - 422 Instant
Working
Venomous Thorns V Direct damage and damage of over time spell (8 sec) - - 252 2.0

Level 45

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Deadly Swarm III Damage over time spell (16 sec) 7 - - Instant
Working
Earthquake II Area of effect direct damage spell 12 - - Instant
Working
Life Stream II Area of effect heal spell 15 - - Instant
Partial
Nature's Tempest Self buff which increases your spell damage, lowers energy costs, and summons minions Dev Note: summoning of minions portion of spell does not work yet 7 - - Instant
Working
Starfall IV Direct damage spell 10 - - Instant

Level 46

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Hibernate III Single target mesmerize (40 sec)
(only usable on Fey, Creatures, & Elemental targets)
- - 296 1.0
Working
Nature's Calm III Lull spell
(only usable on Fey, Creatures, & Elemental targets)
- - 80 2.0
Working
Restore VII Healing spell - - 549 2.0
Working
Star Mantle Damage shield - - 134 Instant
Working
Summon Earth Elemental V Summon an earth elemental minion (3 min) - - 438 2.5
Working
Summon Magma Elemental III Chain spell which summons a fire elemental minion (3 min)
(only available after landing a spell critical hit)
- - 438 Instant

Level 48

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Call Lightning IV Direct damage spell 1 - - 3.0
Working
Cyclone IV Targeted area of effect direct damage spell hitting up to 10 opponents - - 555 3.0
Working
Okeli's Shield III Single target short term invulnerability to damage (2 hits) - - 292 1.0
Working
Quelling Wind III Targeted area of effect hate reduction - - 84 1.0
Working
Roseberries V Summons Great Roseberries in your defensive target's inventory - - 222 3.0
Working
Seer's Intensity IV Self only buff granting haste, STR, DEX, INT, and runspeed - - 292 Instant
Working
Solar Flare VI Direct damage and damage of over time spell (4 sec) - - 361 Instant
Working
Suncaller's Fury III Imbues an ally's weapon with fire - - 138 Instant
Working
Wild Growth V Damage over time spell (24 sec) - - 522 Instant
Working
Wither IV Reduces your opponent's Arcane, Cold, Fire, and Physical resist (60 sec) - - 87 1.5

Level 50

AlphaIconNameDescriptionPPEnduranceEnergyCast
Working
Aurora Borealis Targeted area of effect memory wipe and lull (30 sec) 15 - - Instant
Working
Deadly Swarm IV Damage over time spell (16 sec) 7 - - Instant
Working
Earthquake III Area of effect direct damage spell 12 - - Instant
Working
Greater Lightning Strike Direct damage spell - - 350 2.5
Working
Healing Turn III Counterspell that heals your group - - 864 Instant
Working
Ire VII Direct Damage spell 3 - - Instant
Working
Nature's Wrath VI Chain damage over time spell (32 sec)
(only available after landing a spell critical hit)
- - 169 Instant
Working
Piercing Roots VI Root spell with damage over time - - 378 1.0
Working
Rampant Roots III Area of effect root spell (20 sec) 3 - - Instant
Working
Soothe VI Healing spell with an additional heal over time (16 sec) 5 - - Instant
Working
Soothing Rain II Raid heal over time (16 sec) - - 883 3.0
Working
Starfall V Direct damage spell 10 - - Instant
Working
Talisman of the Grove VI TGB: STR, DEX, VIT, HP, AC, Fire resist,Physical resist, Shadow resist, Holy resist, Damage Shield, Runspeed - - - Instant
Working
Tranquility II Single target invulnerability to damage and memory wipe (30 sec) 10 - - Instant
Working
Treeshape Self only short term invulnerability to damage and tree illusion (30 sec) - - 292 Instant
Working
Upheaval Targeted area of effect direct damage spell - - 731 3.0

Learned Abilities

Druid learned abilities are obtained by using their phenomeon powers.

Starfall II: (Lvl ??)

  • Obtained by using their phenomeon powers.

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Wielding Two-handed Blunt N/A
Two-handed Wielding One-handed Blunt
One-handed Piercing
One-handed Slashing
Hand to Hand


Perception and Concealment Combat Spell Schools
Awareness Dodge Alteration
Combat Awareness Conjuration
Detection Evocation
Spell Identification
Counterspelling


General
Fishing

Berries

There are 5 types of berries a druid can summon. Berries have a 1 minute cooldown.

Gillberries Roseberries Sageberries Mottleberries Fireseeds
Endure Breath Self Heal Cure Poison Health & Energy Regen Direct Damage
Icon20126.png Gillberries Icon20316.png Tiny Roseberries Icon545.png Sageberries Icon20317.png Small Mottleberries Icon20125.png Throwing Fireseeds
Icon20316.png Small Roseberries Icon545.png Sageberries Icon20317.png Medium Mottleberries
Icon20316.png Avg Roseberries Icon545.png Sageberries Icon20317.png Large Mottleberries
Icon20316.png Large Roseberries Icon545.png Sageberries
Icon20316.png Great Roseberries

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