Go Train - 8001

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Prerequisite Quest(s)Following Quest(s)
They Hate The Smell
Warming Up
Return to Veteran Sixfish

Quest Details

Instructors Archtype
Koi Fen Lifecutter Protective Fighter Instructor
Aya Nimblecat Spellcaster Instructor
Haun Willowmoon Offensive Fighter Instructor
Chi Sau Openpalm Healer Instructor
Sphere: Adventuring
Start Chunk: Isle of Dawn
Quest Giver: Veteran Sixfish
Minimum Level: 2
Related Chunks: Isle of Dawn
Related NPCs: Veteran Sixfish, Chi Sau Openpalm, Haun Willowmoon, Aya Nimblecat, Koi Fen Lifecutter

Checklist

Checkbox.png Find your class archtype instructor.

Walkthrough

“You've done well, [Player]. Your display of skill is intriguing. I sense [class] is strong within your soul. Nevertheless, it is always best to hone your skills when the chance arises.”

“Seek [class instructor name] to the northeast. He will be able to instruct you and help you keep focus. Perhaps he can teach you a new ability as well.”

Find your class archtype instructor.

Reward

Adventuring Experience

Class Specific Reward
Warrior Paladin Dread Knight
Icon20098.png
Vindicator's Axe
Soulbound
Axe
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Constitution
+1 Dexterity
+3 Parry
+3 Combat Awareness
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Warrior

Icon20076.png
Vindicator's Hammer
Soulbound
Hammer
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Warrior

Icon20093.png
Chevalier's Sword
Unique Soulbound
Longsword
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Constitution
+1 Dexterity
+3 Parry
+3 Combat Awareness
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Paladin

Icon426.png
Chevalier's Shield
Unique Soulbound
Shield
Secondary Hand

20 Armor Class

12.0% Block Chance (vs. level 7)

+2 Strength
+5 Energy
+1 One-handed Blunt
+1 One-handed Slashing
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Paladin

Icon20094.png
Revenant's Greatsword
Unique Soulbound
Greatsword
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+1 Dexterity
+6 Parry
+6 Combat Awareness
Weapon Bonus:

Critical hits deal an additional 10% damage.

Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Dread Knight

Ranger Rogue Monk Bard
Icon20093.png
Scout's Longsword
Unique Soulbound
Longsword
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Constitution
+1 Dexterity
+3 Dodge
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Ranger

Icon20092.png
Scout's Shortsword
Unique Soulbound
Short Sword
Either Hand

5 - 8 Damage
Speed 2.25

(2.57 Damage Per Second)

+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Weapon Bonus:

Attacks have a 5% greater chance of scoring a critical hit.

Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Ranger

Icon20074.png
Scout's Bow
Unique Soulbound
Short Bow
Ranged

10 - 10 Damage
Range 5 - 15

+4 Dexterity
+10 Hit Points
+3 Combat Awareness
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Ranger

Icon1140.png
Scout's Crossbow
Unique Soulbound
Light Crossbow
Ranged

10 - 10 Damage
Range 5 - 10

+4 Dexterity
+10 Hit Points
+3 Combat Awareness
+3 Tactic Recognition
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Ranger

Icon20079.png
Rake's Knife
Unique Soulbound
Dagger and Knife
Either Hand

6 - 7 Damage
Speed 2.25

(2.67 Damage Per Second)

+1 Strength
+1 Constitution
+6 Hit Points
+3 Energy
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Rogue

Icon422.png
Rake's Shiv
Unique Soulbound
Dagger and Knife
Either Hand

6 - 7 Damage
Speed 2.25

(2.67 Damage Per Second)

+1 Constitution
+1 Dexterity
+3 Dodge
+3 Tactic Recognition
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Rogue

Icon20081.png
Apostle's Bladestaff
Unique Soulbound
Bladed Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+2 Dexterity
+6 Dodge
+6 Tactic Recognition
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Monk

Icon20092.png
Minstrel's Shortsword
Unique Soulbound
Short Sword
Either Hand

5 - 8 Damage
Speed 2.25

(2.57 Damage Per Second)

+1 Constitution
+1 Dexterity
+3 Dodge
+3 Tactic Recognition
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Bard

Icon20079.png
Minstrel's Dagger
Unique Soulbound
Dagger and Knife
Either Hand

6 - 7 Damage
Speed 2.25

(2.67 Damage Per Second)

+1 Strength
+1 Constitution
+3 Hit Points
+3 Energy
Weapon Bonus:
Attacks have a 5% greater chance of scoring a critical hit.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Bard

Icon20216.png
Minstrel's Drum
Unique Soulbound
Musical Instrument
Two Hands

+2 Strength
+1 Dexterity
1.84 Percussion Instrument Mod
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Bard

Cleric Shaman Disciple Blood Mage
Icon425.png
Vicar's Mace
Unique Soulbound
Mace
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Dexterity
+1 Wisdom
+2 Alteration
+2 Conjuration
+2 Parry
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Cleric

Icon426.png
Vicar's Shield
Unique Soulbound
Shield
Secondary Hand

20 Armor Class

12.0% Block Chance (vs. level 7)

+2 Vitality
+5 Energy
+1 Conjuration
+1 Awareness
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Cleric

Icon20088.png
Spiritualist's Club
Unique Soulbound
Club
Either Hand

6 - 9 Damage
Speed 2.75

(2.55 Damage Per Second)

+1 Dexterity
+1 Wisdom
+2 Alteration
+2 Conjuration
+2 Parry
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Shaman

Icon426.png
Spiritualist's Shield
Unique Soulbound
Shield
Secondary Hand

20 Armor Class

12.0% Block Chance (vs. level 7)

+2 Vitality
+5 Energy
+1 Conjuration
+1 Awareness
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Shaman

Icon20096.png
Disciple's Windblade
Unique Soulbound
Matrial Sword
Two Hands

7 - 8 Damage
Speed 2.75

(2.55 Damage Per Second)

9.0% Parry Chance (vs. Level 7)

+1 Dexterity
+3 Wisdom
+4 Alteration
+4 Conjuration
+4 Parry
Weapon Bonus:
9.0% Parry Chance verus level 7.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Disciple

Icon1160.png
Defiler's Staff
Unique Soulbound
Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+3 Wisdom
+20 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Blood Mage

Sorcerer Druid Psionicist Necromancer
Icon1160.png
Channeler's Staff
Unique Soulbound
Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+1 Wisdom
+20 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Sorcerer

Icon1160.png
Preserver's Staff
Unique Soulbound
Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+1 Wisdom
+20 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Druid

Icon1160.png
Mentalist's Staff
Unique Soulbound
Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+1 Wisdom
+20 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Psionicist

Icon1160.png
Occultist's Staff
Unique Soulbound
Staff
Two Hands

9 - 14 Damage
Speed 3.25

(3.38 Damage Per Second)

+1 Constitution
+1 Wisdom
+20 Energy
Weapon Bonus:
Critical hits deal an additional 10% damage.
Required Level: 1 Adventuring
Item Level: 7
Durabilty: 100%
Required Class:
Necromancer