Difference between revisions of "Cleric"

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|<b>Wield Types</b> || <b>Weapon Types</b> || <b>Weapon Specialization</b>
|<b>Wield Types</b> || <b>Weapon Types</b> || <b>Weapon Specialization</b>
|-
|-
|One-handed|| Two-handed Blunt || Mace
| [[Skill_One-handed Wielding|One-handed Wielding]] || Two-handed Blunt || Mace
|-
|-
|Two-handed || One-handed Blunt || Club
| [[Skill_Sword and Shield Wielding|Sword and Shield Wielding]] || One-handed Blunt || Club
|-
|-
|Sword and Shield|| Thrown || Thrown Hammers
| [[Skill_Two-handed Wielding|Two-handed Wielding]] || Thrown || Thrown Hammers
|-
|-
||| Hand to Hand || Hammer
||| Hand to Hand || Hammer
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| <b>Perception and Concealment</b> || <b>Combat</b> || <b>Spell Schools</b>
| <b>Perception and Concealment</b> || <b>Combat</b> || <b>Spell Schools</b>
|-
|-
|Awareness || Block || Conjuration
|Awareness || [[Skill_Block|Block]] || [[Skill_Alteration|Alteration]]
|-
|-
|Combat Awareness|| Parry || Evocation
|Combat Awareness|| [[Skill_Parry|Parry]] || [[Skill_Conjuration|Conjuration]]
|-
|-
|Detection|| || Alteration
|Detection|| || [[Skill_Evocation|Evocation]]
|-
|-
|Tactic Recognition|| ||   
|Tactic Recognition|| ||   
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| <b>General</b>
| <b>General</b>
|-
|-
| Fishing
| [[Skill_Fishing|Fishing]]
|}
|}




{{Template: Navbox Classes}}
{{Template: Navbox Classes}}

Revision as of 20:38, 10 June 2021

Description

Cleric.png

The Cleric use their divine connection to provide powerful heals and spells that augment and protect their allies. As a beacon of divinity, they are also able to punish the undead. Clerics prefer to wear heavy armor into battle, wielding one-handed crushing items and a shield in the name of their deity.

Turning Attempts

Turning Attempts represent the numver of times you can use your Turn Undead ability. When used, these attempts are restored after two and a half hours of online play time.

Cleric Abilities

Stances

Some stances may not currently be scripted properly

Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.

Stance Effect Level
Icon5005.png

Healer's Focus

You focus on healing and defense.
  • +15% healing power
  • +5% mitigation
  • -20% damage
1
Icon5006.png

Castigator's Fury

You are filled with righteous anger.
  • +15% damage
  • -5% mitigation
  • Reduces cooldown time on melee abilites
1

Level 1

AlphaIconNameDescriptionTAEnduranceEnergyCast
Working
Anathema I Direct damage spell - - 35 2.0
Working
Power of Reprisal I Self buff which adds spiritual damage to melee attacks (only allowed one Consecration at a time) - - 26 Instant
Working
Healing Touch I Quick healing spell - - 67 1.5
Working
Hand of Censure I Damage over time melee attack (6 sec) (additional damage to undead) - 20 - Instant
Working
Titanic Reverence I TGB: STR, CON, DEX, INT, WIS, HP, HP/Endur Regen, AC, Spiritual Resist - - - Instant

Level 2

AlphaIconNameDescriptionTPEnduranceEnergyCast
Working
Strike Down I Melee attack with a chance to stun - 15 - Instant

Level 4

AlphaIconNameDescriptionTPEnduranceEnergyCast
Working
Hammer of Penance I Damage over time melee attack (40 sec) - 22 - Instant
Unscripted
Ward Shield I Self invulnerability for two attacks - - 23 Instant

Level 6

AlphaIconNameDescriptionTPEnduranceEnergyCast
Working
Anathema II Direct damage spell - - 60 2.0
Working
Fist of Rebuke I Chain melee attack with short stun (2 sec) (only available after landing a melee critical hit) - 10 - Instant

Level 8

AlphaIconNameDescriptionTPEnduranceEnergyCast
Working
Alleviate I Heal over time spell (18 sec) - - 157 1.0
Working
Divine Barrier Self invulnerability (10 sec) (cannot cast while invuln) - - 31 Instant
Working
Hand of Censure II Damage over time melee attack (6 sec) (additional damage to undead) - 20 - Instant
Working
Healing Touch II Quick healing spell - - 158 1.5
Working
Replenishing Strike I Melee attack that restores some of your energy - 22 - Instant

Level 10

AlphaIconNameDescriptionTPEnduranceEnergyCast
Working
Rejuvenate I Strong healing spell - - 191 3.0
Working
Resurrection I Resurrects a player (cannot be used in combat) - - 133 5.0
Working
Spiritual Guardian I Rescue your defensive target, force taunt the opponent and increase your defensive target's Spiritual Resist - 38 Instant
Working
Strike Down II Melee attack with a chance to stun - 15 - Instant
Working
Summon Gem of Life Summons a Gem of Life in an ally's inventory - - 66 5.0
Working
Titanic Reverence II TGB: STR, CON, DEX, INT, WIS, HP, HP/Endur Regen, AC, Spiritual Resist - - - Instant
Working
Turn Undead I Powerful direct damage spell which slows and stuns, only usable on undead 1 - - Instant

Learned Abilities

Needs more info

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Wielding Two-handed Blunt Mace
Sword and Shield Wielding One-handed Blunt Club
Two-handed Wielding Thrown Thrown Hammers
Hand to Hand Hammer
Great Maul


Perception and Concealment Combat Spell Schools
Awareness Block Alteration
Combat Awareness Parry Conjuration
Detection Evocation
Tactic Recognition


General
Fishing


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior