Difference between revisions of "Dwarf"

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{{PAGEHEADER|image=none}}{{CATEGORY|Race|Thestra|{{PAGENAME}}}}
==Description==
<gallery mode="packed" caption={{PAGENAME}}>
[[File:Dwarf.JPG|thumb|400px]]
image:icon_dwarf_male.png|Male
image:icon_dwarf_female.png|Female
</gallery>
 
==Official Description==
Master craftsmen and fierce warriors the dwarves of Thestra live in the underground city of Bordinar's Cleft, deep in the Widows Veil Mountains. They currently stand at the front line of the undead invasion, with the humans, halflings and vulmane already having been forced to move elsewhere and it is a task they readily accept.
Master craftsmen and fierce warriors the dwarves of Thestra live in the underground city of Bordinar's Cleft, deep in the Widows Veil Mountains. They currently stand at the front line of the undead invasion, with the humans, halflings and vulmane already having been forced to move elsewhere and it is a task they readily accept.
Their home, much like themselves is sturdy and built to last. The sounds of dwarves busily forging armor and weapons with a skill and discipline that is unrivaled on Thestra can constantly be heard echoing through the grand halls of their city.
Their home, much like themselves is sturdy and built to last. The sounds of dwarves busily forging armor and weapons with a skill and discipline that is unrivaled on Thestra can constantly be heard echoing through the grand halls of their city.


While often viewed as grumpy and dour by other races the dwarves actually have a very good sense of humor and once befriended, an unwavering sense of loyalty. They are much stronger than their size would imply and tend to lean towards more physical professions. Dwarves have been known to be Warriors, Paladins, Rogues, Clerics and Sorcerers.
While often viewed as grumpy and dour by other races the dwarves actually have a very good sense of humor and once befriended, an unwavering sense of loyalty. They are much stronger than their size would imply and tend to lean towards more physical professions
 
==Racial Information==
 
<b>Starting City:</b> [[Bordinar's Cleft]]
= Racial Ability =


- '''Earthen Embrace''' - For 60 seconds, this ability will turn your body to stone. Along with removing all poison effects, you will mitigate 25% damage and become immune to movement impairing spells such as knock back, stun, and snare. This ability has a 30 minute cooldown.
<b>Adventuring:</b>
*[[Earthen Embrace]]
*+3 Constitution and +1 Wisdon per level
*10 customizable [[Attributes|attribute]] points each level
*Allowed to spend 4 points per [[Attributes|attribute]] each level
*Small Race:2% bonus to evasion


= Attributes =
<b>Crafting:</b>
Post level 10, gain at each level:
*+10 Finesse
- +3 CON
- +1 WIS
- +10 customization points


= Adventuring Ability =
<b>Harvesting:</b>
*+5 Mining


- ''Small Race:'' 2% bonus to evasion
<b>Diplomacy:</b>
*Primary Diplomacy Expression: Demand


= Crafting Ability =


- +10 Finesse
{{Navbox Race}}
 
= Harvesting Ability =
- +5 Mining


<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
[[Category:Character Races]]

Revision as of 23:22, 31 August 2020

Description

Dwarf.JPG

Master craftsmen and fierce warriors the dwarves of Thestra live in the underground city of Bordinar's Cleft, deep in the Widows Veil Mountains. They currently stand at the front line of the undead invasion, with the humans, halflings and vulmane already having been forced to move elsewhere and it is a task they readily accept. Their home, much like themselves is sturdy and built to last. The sounds of dwarves busily forging armor and weapons with a skill and discipline that is unrivaled on Thestra can constantly be heard echoing through the grand halls of their city.

While often viewed as grumpy and dour by other races the dwarves actually have a very good sense of humor and once befriended, an unwavering sense of loyalty. They are much stronger than their size would imply and tend to lean towards more physical professions

Racial Information

Starting City: Bordinar's Cleft

Adventuring:

  • Earthen Embrace
  • +3 Constitution and +1 Wisdon per level
  • 10 customizable attribute points each level
  • Allowed to spend 4 points per attribute each level
  • Small Race:2% bonus to evasion

Crafting:

  • +10 Finesse

Harvesting:

  • +5 Mining

Diplomacy:

  • Primary Diplomacy Expression: Demand


Thestran HumanDwarfHalflingHigh ElfVulmaneVaranjarLesser GiantKojani HumanWood ElfHalf ElfOrcGoblinRakiQaliathari HumanGnomeDark ElfKurashasaMordebi HumanVaranthari