Gnome
Description
With their sharp minds and upbeat attitude, very little fazes the gnomes of Mekalia. Their home city, under the sands of Qalia, is a marvel of engineering that rivals even the dwarves' home of Bordinar's Cleft.
Centuries ago, the gnomes under orders from their beloved Underking, sealed off a portion of their city and fled to higher grounds to escape the depraved deep dwarves. Though gnomes are marked by an almost fanatical faith in their Underking, the famous general Ulaben took his army and fled, seeking to find a way back into the Deep Dark to defeat the Deep Dwarves once and for all.
With their new proximity to the Upside, many gnomish expeditions have encountered the new and dangerous races of Qalia: the qaliathari, the mordebi, and the varanthari horsemen. Being new to Upside the gnomes are still distrustful of all the other races, making relations sometimes difficult. Dark elves, however, are no strangers to gnomes, and those on the Upside differ very little from their Deep Dark brethren.
Racial Information
Starting City: Mekalia
Adventuring:
- Gnomish Distillers
- Small Race: 2% bonus to evasion
- Starting at level 10:
- +3 Intelligence and +1 Constitution per level
- Gain 10 attribute customization points each level
- Allowed to spend 4 points per attribute each level
Crafting:
- +10 Finesse
Harvesting:
- +5 Mining
Diplomacy:
Gnomish Society
Gnomish History
Allies & Enemies
Thestran Human • Dwarf • Halfling • High Elf • Vulmane • Varanjar • Lesser Giant • Kojani Human • Wood Elf • Half Elf • Orc • Goblin • Raki • Qaliathari Human • Gnome • Dark Elf • Kurashasa • Mordebi Human • Varanthari