Difference between revisions of "Sorcerer"

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|icon=Icon20182
|icon=Icon20182
|Name=[[Conjure Quartz Focus]]
|Name=[[Conjure Quartz Focus]]
|description=Summons a consumable which grants INT, WIS, and See Invis
|description=Summons: [[Quartz Focus - 911512|Quartz Focus]]
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>191</b></span>
|Energy=<span style="color:blue"><b>191</b></span>
|Cast Time=3.0
|Cast Time=3.0
Line 154: Line 154:


{{SpellRow
{{SpellRow
|Alpha=<span style="color:green"><b>Working</b></span>
|Alpha=<span style="color:red"><b>Unscripted</b></span>
|icon=Icon467
|icon=Icon467
|Name=[[Disperse]]
|Name=[[Disperse]]
|description=Counterspell
|description=Counterspell
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>133</b></span>
|Energy=<span style="color:blue"><b>133</b></span>
|Cast Time=Instant
|Cast Time=Instant
Line 168: Line 168:
|icon=Icon663
|icon=Icon663
|Name=[[Force Barrier II]]
|Name=[[Force Barrier II]]
|description=Self only AC buff, with rune and stun components every 30 sec
|description=Self only AC buff, with rune and stun component
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>132</b></span>
|Energy=<span style="color:blue"><b>132</b></span>
|Cast Time=Instant
|Cast Time=Instant
Line 178: Line 178:
|icon=Icon407
|icon=Icon407
|Name=[[Frostbite II]]
|Name=[[Frostbite II]]
|description=Snare for 70% (8 sec) with a 106-114 DD
|description=Snare and drect damage spell (8 sec)
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>65</b></span>
|Energy=<span style="color:blue"><b>65</b></span>
|Cast Time=Instant
|Cast Time=Instant
Line 188: Line 188:
|icon=Icon532
|icon=Icon532
|Name=[[Mimic I]]
|Name=[[Mimic I]]
|description=Finishing spell that takes the last spell you used and instantly casts it again with greater power
|description=Chain spell which casts the last spell you used but with greater power <span style="font-size:75%">''(only available after landing a spell critical hit)''</span>
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>79</b></span>
|Energy=<span style="color:blue"><b>79</b></span>
|Cast Time=Instant
|Cast Time=Instant
Line 198: Line 198:
|icon=Icon617
|icon=Icon617
|Name=[[Planar Gateway]]
|Name=[[Planar Gateway]]
|description=Group evacuate
|description=Group evacuation spell
|Endurance=
|Endurance=-
|Energy=<span style="color:blue"><b>100</b></span>
|Energy=<span style="color:blue"><b>100</b></span>
|Cast Time=6.0
|Cast Time=6.0
Line 208: Line 208:
|icon=Icon646
|icon=Icon646
|Name=[[Seradon's Mantle of Perception II]]
|Name=[[Seradon's Mantle of Perception II]]
|description=TGB: INT, elementals resists, spell identification
|description=TGB: INT, Fire resist, Cold resist, Arcane resist, Shadow resist, Holy resist, spell identification
|Endurance=
|Endurance=-
|Energy=
|Energy=-
|Cast Time=Instant
|Cast Time=Instant
}}
}}

Revision as of 19:00, 13 May 2021

Description

Sorcerer.png

Sorcerers are masters of fire and arcane using their control of magic to do massive damage to their enemies. The Sorcerer's arsenal is among the most powerful of any class but this power comes at a cost. Sorcerers lack many spells that do much more then do damage which means that while Sorcerers may bring the ability to do a lot of damage to a group they bring very little else. In order to be a successful Sorcerer players must take advantage of the range of their spells to keep their enemies far away from themselves unless the Sorcerer is fond of taking dirt naps.

Sorcerer Abilities

Stances

Some stances may not currently be scripted properly

The Sorcerer can focus on a particular element gaining benifits from each:

Stance Effect Level
Icon5016.png

Icy Focus

Grants you a free spell every 20 sec 1
Icon5012.png

Fiery Intensity

Grants you a critical strike every 20 sec 1

Level 1

AlphaIconNameDescription-EnduranceEnergyCast
Working
Taqmir's Bolt I Direct damage spell   - 33 2.0
Working
Force Barrier I Self only AC buff, with rune and stun component   - 49 Instant
Working
Seradon's Mantle of Perception I TGB: INT, Fire resist, Cold resist, Arcane resist, Shadow resist, Holy resist, spell identification   - - Instant

Level 2

AlphaIconNameDescription-EnduranceEnergyCast
Working
Frostbite I Snare and drect damage spell (8 sec)   - 31 Instant

Level 4

AlphaIconNameDescription-EnduranceEnergyCast
Working
Char I Direct damage and damage over spell (4 sec)   - 82 Instant
Unscripted
Color Spray I Frontal cone mesmerize (4 sec)   - 22 Instant

Level 6

AlphaIconNameDescription-EnduranceEnergyCast
Working
Shocking Grasp I Direct damage spell   40 10 Instant
Working
Taqmir's Bolt II Direct damage spell   - 57 2.0

Level 8

AlphaIconNameDescription-EnduranceEnergyCast
Working
Energy Rift I Area of effect spell   30 171 Instant

Level 10

AlphaIconNameDescription-EnduranceEnergyCast
Working
Conjure Quartz Focus Summons: Quartz Focus   - 191 3.0
Unscripted
Disperse Counterspell   - 133 Instant
Working
Force Barrier II Self only AC buff, with rune and stun component   - 132 Instant
Working
Frostbite II Snare and drect damage spell (8 sec)   - 65 Instant
Unscripted
Mimic I Chain spell which casts the last spell you used but with greater power (only available after landing a spell critical hit)   - 79 Instant
Working
Planar Gateway Group evacuation spell   - 100 6.0
Working
Seradon's Mantle of Perception II TGB: INT, Fire resist, Cold resist, Arcane resist, Shadow resist, Holy resist, spell identification   - - Instant

Level 12

AlphaIconNameDescription-EnduranceEnergyCast
Working
Shocking Grasp I Direct damage spell   40 10 Instant
Working
Taqmir's Bolt II Direct damage spell   - 57 2.0



Working

Force Barrier II Self only AC buff, with rune and stun component   - 132 Instant Working

Frostbite II Snare and drect damage spell (8 sec)   - 65 Instant Unscripted

Mimic I Chain spell which casts the last spell you used but with greater power (only available after landing a spell critical hit)   - 79 Instant Working

Planar Gateway Group evacuation spell   - 100 6.0 Working

Seradon's Mantle of Perception II TGB: INT, Fire resist, Cold resist, Arcane resist, Shadow resist, Holy resist, spell identification   - - Instant

Learned Abilities

This section needs verification

Some Sorcerer abilties are not taught by a trainer but instead are quested or learned from fighting specific mobs in the world.

Amplify Destruction:

  • The Vault of the Hidden (Jathred'sTwist)

Can be learned from the Golems (near the top) and the Enslaved Somethings (toward the bottom).

  • Graystone - banshees & Valkyre Ghosts, Blessing Two area
  • Flordiel / Vsurog Moor? - 2 Dot lvl 46 Beholder type mob (Fen Watcher)

Amplify Celerity:

  • Vol Tuniel - Rotblood Alchemists
  • River Palace, Area: Inside the Palace - Orphenean Spellbinder

Chromatic Halo:

  • Rahz Inkur - sorcerer mobs or pyrelords around the oracles tower.

Skills

Wield Types Weapon Types Weapon Specialization
One-handed Two-handed Blunt N/A
Two-handed One-handed Blunt
One-handed Piercing
Hand to Hand


Perception and Concealment Combat Spell Schools
Awareness Dodge Conjuration
Combat Awareness Evocation
Detection Alteration
Spell Identification
Counterspelling


General
Fishing


BardBlood MageClericDiscipleDread KnightDruidMonkNecromancerPaladinPsionicistRangerRogueShamanSorcererWarrior